Call of duty

Patch Notes for the May 3rd CoD: WWII Weapon Tuning Hotfix - ITRA Burst, BAR, and More

by DG Goldstein

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A new 'weapon tuning' Hotfix has been introduced by Sledgehammer Games which adresses a collection of issues.

Following its release in November of 2017, Call of Duty: WWII soared to the top of the charts by bringing in a staggering $1 billion in sales over the course of mere months.

The highly anticipated return of traditional 'boots on the ground' combat generated a massive amount of hype among the community following three years of 'jetpack' titles, which was a major selling point for old-school fans.

Sledgehammer Games have continued to provide numerous updates and patches over the course of recent months to ensure the best possible gaming experience, especially in terms of addressing various bugs and glitches.

On May 3rd, a new Hotfix was introduced which made adjustments to weapons such as the ITRA Burst, Bar, Gewehr 43, and more, along with addressing an issue with the 'Grand Master Prestige Level 1000' glitch.

The full patch notes can be viewed below.

Call of Duty: WWII Patch Notes - May 3rd

MULTIPLAYER

  • Pushed through a Phase 1 fix for issue where after a Grand Master Prestige Level 1000 player gets a kill, the whole lobby experiences drop in FPS. We will monitor and assess if a Phase 2 fix is required.

WEAPON TUNING

ITRA Burst

  • Burst cool down nerf
  • Very slight fire rate nerf
  • Advanced Rifling attachment nerf (specific to ITRA Burst)
  • Very slight ADS re-center time nerf

The data we gathered since the ITRA Burst’s release has shown that this weapon is out-performing the design intent. The weapon is meant to perform based off the players ability to be accurate with every shot, and be penalized with misses. With the weapon’s current tuning, the data suggests that the weapon’s penalty for missing isn’t great enough, given its power and damage potential. We have worked on testing the above changes for the last week to try and find a good spot that still allows this weapon to thrive and be powerful, while not giving players the room for error that they have been given prior to these changes.

Gewehr 43

  • Fire rate buff

Contrary to the ITRA Burst, the Gewehr 43’s data has led us to conclude that this weapon is too difficult to use in comparison to its damage potential. This change should allow players a strong ability to sling shots rapidly and make better use of the deadly accuracy this weapon provides with a slightly higher damage potential with the increased fire rate.

BAR

  • Slight ADS transition time nerf
  • Slight ADS transition time from sprint nerf

The BAR has seen a resurgence in the META since the Division changes; more specifically, the Infantry Division change that reduces the ADS idle sway. This is a tuning parameter for the BAR, as it effects the weapon’s consistency. The BAR's damage output is more consistently achievable in shorter ranges. This is due to the weapon’s accuracy being increased when playing with the BAR-Infantry Division combination. Given that, we have determined that slowing down the ADS transition times slightly is the best way to tone down the weapon’s strength so that it falls more in line with the other rifles.

Semi-Automatic Pistols (P-08, M1911, 9MM SAP)

  • Slightly improved accuracy

While the Machine Pistol remains the most used pistol, we are buffing the semi-automatic pistols so that they yield more consistent results when shooting accurately.

As always, we are looking for your feedback and want to make the game as enjoyable as possible. So try out the above weapons with the new changes and let us know what you think!

Thanks,

Sledgehammer Games

 

Source: Reddit