Octane blasts "horrible" CDL after Seattle Surge forced to play 4v5 - Dexerto
Call of Duty

Octane blasts “horrible” CDL after Seattle Surge forced to play 4v5

Published: 17/Jul/2020 21:35

by Albert Petrosyan


Seattle Surge veteran Sam ‘Octane’ Larew went on a profanity-laced rant against the Call of Duty League after his team had to play almost a full map down a player, which led to another loss.

Controversy has struck the Call of Duty League again where the Seattle Surge are involved, as the struggling side were forced to play their fourth map versus London Royal Ravens without star-man Josiah ‘Slacked’ Berry.


Slacked, who had mentioned having internet problems prior to the match, disconnected nearly a quarter of the way through the St. Petrograd Hardpoint against Royal Ravens, which the hosts inevitably dominated to win their series 3-1.

The CDL officials determined that the result would stand, after which Slacked posted videos on Twitter explaining that the league was holding him responsible for his internet connection, which is why the map wasn’t replayed.


Obviously, this decision didn’t sit well with the Surge players, least of all Octane, who unleashed a fuming series of tweets bashing the CDL, calling them “horrible,” an “abomination,” and attacking their competitive integrity.

“This league is f**king horrible, an abomination, holy f**k!” he wrote in all-uppercase letters. “Literally our most important series of the year and we can’t play it because the Call of Duty League decided we can’t replay a tied Hardpoint. This league sucks!”

“Competitive integrity strikes again! 400 million dollar league by the way, 4v5, no replay, sick joke. Try and fine me CDL, holy f**k, people can’t do their jobs!”


Slacked also openly questioned the league’s competitive integrity, suggesting that if a high-profile player like Scump had disconnected, or if this would have happened in a match that was being played on LAN, then the CDL would have no problem with replaying the map.

As mentioned above, this isn’t the first time that the Surge have found themselves at the center of CDL controversy; back at the Minnesota Home Series, they were up 2-0 and on the brink of a monumental upset vs Atlanta FaZe, but a broadcasting issue delayed the rest of the series by nearly 45 minutes.

Once the match resumed, FaZe won the remaining three maps to complete a reverse-sweep, and the Seattle players were similarly angry at the league for essentially stopping their momentum instead of allowing the series to continue off-camera.


Despite the frustrations, Seattle will need cooler heads to prevail as they’ll be fighting to survive elimination tomorrow in the Group B lower bracket. Another loss and they’ll be knocked out in the first round again, as their opportunities to climb out of the depths of the 2020 standings are growing fewer and far between.

As always, you can catch all of this weekend’s Call of Duty League action via our CDL London Home Series hub, which includes livestreams, full schedule, latest scores, brackets, and more.

Call of Duty

Weird Warzone glitch forces players into hearing never-ending rock music

Published: 13/Oct/2020 12:35

by James Busby


Warzone players have been rocking out to the game’s new vehicle music as they drive through the frozen fields of Verdansk. However, for some, these catchy tunes never end.

There’s no denying that Warzone Season 6 has had its fair share of problems. Aside from the train station teething problems and return of the ‘demon gun’ texture glitch, there have been some new additions to the seemingly ever-growing bugfix list.


So far, Activision has had to fix an overpowered bug that allowed the AS VAL to shoot through unlimited walls, a game-breaking unlimited Stim glitch, and now Modern Warfare fans are reporting a rock and roll related problem. 

While Warzone’s new music tracks certainly liven up your drive time commutes across Verdansk, they can also pose a risk to your game-winning plays. This is particularly true when the music in question doesn’t actually stop. The continuous blare of heavy rock certainly gets us pumped in games like DOOM, but it really doesn’t help in FPS titles like Warzone where you need to hear enemy footsteps. 


What is the Warzone music glitch? 

The addition of playable vehicle music certainly isn’t a new feature in Warzone – in fact, players have been able to equip certain CoD related tracks since Season 5. However, music fans can now listen to their favorite tracks from the likes of DMX, Skrillex, Jack Harlow, and iconic themes from across the Call of Duty series. 

Unfortunately, these tunes have caused a rather interesting and mildly infuriating glitch. The bug seems to happen when you or any of your squadmates have any of the game’s War Tracks equipped and enter a vehicle. While this bug may not be that bad when listening to the game’s quieter tracks, things can get incredibly frustrating when the heavy metal Juggernaut theme plays on a loop.

You may be tempted to blow up your vehicle or drive it off the nearest cliff edge, but even this won’t stop the never-ending audio. Some players have reported that they still hear vehicle music, even when they have the audio option turned off in the game’s settings. “The rock music won’t stop, even after getting out of the vehicle. To top it off, my teammate and I had already turned the audio off before the game,” says one frustrated player


“After it just wouldn’t stop and we couldn’t hear A THING, we even destroyed the vehicle in hopes it would quiet down. Ultimately, we just disconnected when we couldn’t take it anymore.” Some Warzone players have even reported that they managed to get to the final ring with the same heavy rock track blaring down their earphones. 

How to fix the Warzone vehicle music glitch

Modern Warfare Juggernaut
Activision / Infinity Ward
It seems the Juggernaut War Track is the most common offender.

Fortunately, some crafty players have discovered that you can fix this pesky audio issue by selecting the Black Ops music pack from the War Tracks menu. Meanwhile, if you encounter the problem mid-game, simply enter another vehicle in the hopes that it fixes the never-ending audio loop. 

There have even been reports that constantly getting in and out of the offending vehicle will eventually fix the issue. Of course, your experience may vary and some of these fixes may not work. Warzone Season 6 certainly seems to be off to a rocky start and it looks like we’ll just have to wait until Activision officially fixes this audio issue in a future patch. 


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