New York CoD franchise confirm starting lineup with 2 more ex-FaZe pros - Dexerto
Call of Duty

New York CoD franchise confirm starting lineup with 2 more ex-FaZe pros

Published: 27/Sep/2019 15:55 Updated: 27/Sep/2019 20:45

by Matt Porter


New York’s Call of Duty franchise have announced the fourth and fifth professional players to join their franchise for the Modern Warfare season, unveiling Trei ‘Zer0’ Morris and Dillon ‘Attach’ Price as their latest acquisitions.

It’s been a frantic week for the NYC franchise, as they announce the roster that will represent them in the inaugural season of the franchised CoD league, which is scheduled to kick off in 2020.


The team have already announced the acquisitions of Tommy ‘ZooMaa’ Paparatto, Donovan ‘Temp’ Laroda, and Lamar ‘Accuracy’ Abedi, and now the Englishman Zer0 and former World Champion Attach are the latest players to sign on to the project.

Instagram: TreiZer0Zer0 will link up with ZooMaa for the second season in a row.

In a pair of tweets sent out by New York on Friday, September 26, the franchise confirmed they were happy to bring in the two stars, calling them a “welcome addition” to the team.


Zer0 appeared in a video message, stating: “Ever since New York was announced as a spot, I had to come here. It was my desired destination. I hope you guys continue to support me as a player, support the organization, support the roster we put together. It’s a really good roster, and I’m excited to be a part of it. Hopefully, we bring some championships home for New York.”

That was followed hours later with the announcement of Attach, who expressed his excitement at teaming with a “stacked” lineup of players.

“I chose to play in New York for the 2020 Call of Duty season because it’s one of the greatest, if not the greatest, cities in the world,” he said in a video. “The lineup we have on our team is stacked. A lot of my good friends and super talented players. The support staff around us – coach Bobble and JP – are some of the best in the esports business. I can’t wait for all you guys to come on this journey with us, as we try to win as many championships as we can for this city. 


Zer0 is a veteran of the Call of Duty scene, first competing back in 2015. Following a spell at Splyce and Red Reserve, the Brit signed on with FaZe Clan in April 2019, representing the legendary organization their CWL Pro League campaign, with the squad finishing third at Playoffs, but a disappointing 13-16 at CWL Champs. 

With the move, the 22-year-old will link up again with ZooMaa, who were teammates on FaZe’s roster throughout much of the Black Ops 4 season, and now heading into Modern Warfare and the franchised league.

Zer0 is one of three ex-FaZe players to be a part of the NYC CoD roster.

As for Attach, his exemplary resume speaks for itself. Since winning the 2015 Call of Duty Chamionship with Denial Esports, he’s been considered one of the best players in the scene, even when he had to go out on loan to Evil Geniuses from FaZe midway through the 2019 season.


He too will be reuniting with ZooMaa after a brief spell apart, reforming a powerful duo that led FaZe for over four years. 

Confirmed Call of Duty New York lineup

  • Thomas ZooMaa’ Paparatto
  • Donovan ‘Temp’ Laroda
  • Lamar ‘Accuracy’ Abedi
  • Trei ‘Zero’ Morris
  • Dillon ‘Attach’ Price

Keep up with all of the offseason roster moves and team changes with our CoD franchising RosterMania hub.

Call of Duty

Modern Warfare & Warzone update nerfs AS VAL & SP-R: Patch notes

Published: 8/Oct/2020 17:13 Updated: 8/Oct/2020 18:26

by Theo Salaun


Call of Duty: Modern Warfare and Warzone’s October 8 update has quickly nerfed the overpowered rounds on Season 6’s new AS VAL and SP-R 208 weapons, while fixing a bizarre Warzone bug. Check out the full patch notes below.

In one of CoD’s quicker patches, Infinity Ward have officially fixed the SP-R 208 and AS VAL shenanigans players have experienced since Season 6 deployed on September 28. In this patch, which IW had alluded to in recent days, the developers fixed the AS VAL’s absurd bullet penetration with its SSP 10-R mags and completely overhauled the SP-R’s hitscan dominance.


The SKS marksman rifle also received a light tweak, but, more importantly for Warzone enthusiasts, the bugged interaction between the subway’s fast travel system and Verdansk’s gas has been fixed.

AS VAL and SP-R nerfs

The AS VAL’s SSP 10-R mags let it shoot through walls upon walls and the SP-R’s .300 Norma mag and .338 Lapua mags let it essentially shoot as a hitscan sniper up to 450 meters. As such, Season 6’s AR was a nightmare in multiplayer and the marksman rifle was some sort of hybrid HDR-meets-Kar98k monstrosity.


Both of those issues have been abruptly adjusted, following recent confirmations from Infinity Ward that they would be tackling the overpowered weapons sooner than later.

While the AS VAL’s change was a simple one, just removing the ability to shoot through multiple walls, the SP-R has also gone through a number of changes aimed at balancing it more appropriately for Verdansk gameplay.

Warzone Subway bug fix

When Season 6 dropped, it came with a new, subterranean fast-travel system in the form of a subway that moves around the entire map. Unfortunately, players quickly realized that the underground transport could also bring you to an undeserved victory as the system could be abused to ignore the gas while your opponents on the surface coughed to death.


That issue has now been resolved in the October 8 update, with players within the subway no longer untouched by the battle royale’s toxic gas. This is tremendous news for those who want to play the game without worrying about ‘sewer rats’ exploiting a major bug. In combination with the nerfs to the AS VAL and SP-R, this patch should be a community favorite.

SP-R 208 Warzone loadout
Activision / Infinity Ward
The SP-R 208 turned Warzone into sniper glint-filled chaos.

Modern Warfare & Warzone October 8 patch notes


  • Fixed an issue where players could survive in the gas while staying on the subway fast-travel system




  • Fixed a bug where the SSP 10-R mags could allow bullet penetration through multiple walls

SP-R 208

  • Increase to flinch
  • Minor reduction to ADS speed
  • Variable zoom scope: moved weapon closer to player while ADSing, small reduction to ADS speed
  • .300 Norma mag and .338 Lapua mags: reduction to bullet velocity, reduction to ADS speed


  • Small reduction to ADS speed for variable zoom scopes