New Call of Duty: Black Ops 4 Zombies Cast Will be Introduced in a 'Prequel' Comic Series - Dexerto
Call of Duty

New Call of Duty: Black Ops 4 Zombies Cast Will be Introduced in a ‘Prequel’ Comic Series

Published: 21/Jun/2018 4:30 Updated: 26/Jul/2018 12:05

by DG Goldstein


A ‘prequel comic’ will introduce the new Zombies cast in the upcoming release of Call of Duty: Black Ops 4.

First introduced in the release of Call of Duty: World at War back in 2008 as a mode that players unlocked after beating the Campaign, the ‘Zombies’ storyline quickly expanded to become its own in-game entity

Although the concept was created by Treyarch, other developers started to introduce their own spin on the Zombies model, however, many viewed the original storyline as the ‘main’ installment.

Now that more information has been made available in regards to the upcoming release of Call of Duty: Black Ops 4 following the ‘Community Reveal Event’ and E3, it appears that Treyarch will be releasing more Zombies content than ever before with three ‘Experiences’ set to be included at launch.

While BO4 is not scheduled to release until October 12th, a new ‘prequel’ comic will be available to purchase on September 5th which will introduce the new Zombies cast for the upcoming game.

“Meet the brand-new cast of characters from this year’s Call of Duty: Zombies offering in this prequel! The year is 1910, the place is Morocco, and there is a job that needs doing. The man to do it? A commanding officer in the French Foreign Legion. The prize? An artifact of unspeakable power. The price? More than he bargained for.”

With only one edition being announced at the time of writing, it is unknown how many installments the comic series will have prior to the release of Black Ops 4.

More information ‘The Official Comic of Call of Duty Zombies’ can be found right here.

Source: Previews World

Call of Duty

Warzone players claim Nuketown Gulag gives unfair advantage to one side

Published: 24/Jan/2021 11:15

by Connor Bennett


A handful of Call of Duty Warzone players have hit out at the new Nuketown-themed Gulag, claiming it favors one side a bit too much. 

With the release of Call of Duty Black Ops Cold War, Warzone has now combined the weapons of both the new game as well as the previous Modern Warfare title.

Even though there’s plenty of new content, including weapons and the Rebirth Island map, but it hasn’t gone down well with every player. There are still complaints about weapons being too overpowered, attachments not working, as well as other general bugs that come from combining the two games. 

Additionally, there’s also a new Gulag – with the showers of the Verdansk prison being done away with, and being replaced by a smaller version of Nuketown. However, players have got complaints about that too. 

Nuketown Gulag in Warzone
Players believe that Gulag fights have never been this tricky to win.

With the Modern Warfare showers, players had the same angles on each side, but that’s now changed with Nuketown. It’s now asymmetrical, with more angles to look out for, and Warzone players believe it favors the side where you can shoot through what would be the Welcome to Nuketown sign. 

“40% of my gulag deaths are from my enemy camping behind the car ruins,” posted Redditor SamirDando, complaining about the head glitch the car gives players who spawn that side. “That’s not what the gulag was originally designed to do. This needs a change.”

Others agreed, adding: “Yeah can’t stand it. The damn car head glitch” and offering up possible changes. “Remove the car, change the plywood to concrete so it can’t be shot through and it’d be alright,” said another. 

The new Nuketown gulags asymmetrical layout gives 1 player a major advantage over the other from CODWarzone

Yet, one player pointed out that it’s not just the head glitch that’s the problem, but how much room you have to work with. 

“In my opinion, the problem with car spawn isn’t just the head glitch, but also the fact that you can see two lanes from spawn,” noted Reddit user ReADropOfGoldenSun, “I think this could all be fixed if they moved the cardboard just a bit over so you can’t see the middle right off spawn.”

Other players, however, didn’t agree at all, claiming that are easy ways to get around the campers – either by simply hopping up on the balconies on the houses or using grenades.

It seems unlikely that the devs would make major changes to the gulag, unless their data shows that it’s completely broken and ruining the game. That might happen at a later date, but we’ll just have to wait and see.