Call of Duty: Modern Warfare has finally been announced after much speculation as to what Infinity Ward has been teasing, and it's revealed that they’re giving the game a whole new progression system.
The Modern Warfare reveal trailer dropped earlier today, with Infinity Ward confirming that it will be releasing on October 25, 2019 and will have cross-platform between Xbox One, PC, and PlayStation 4 for the very first time in the series’ history.
One thing that players were wondering is how the game will handle its modes and developers have since confirmed that they’re aiming to make the continuity between modes feel as seamless as possible so it’s like one big game rather than several separate features.
They then reiterated that with a blog post on the official Activision site that says: “Beyond the gripping single-player campaign, expect a unified narrative experience and progression across the entire game, including single-player campaign, online multiplayer, and co-op experiences.”
This also means that campaign weapons will be available to use in multiplayer, so if you progress the weapons in the main story, you can use them at the same level online too and vice versa.
This new style of play is fantastic news for fans, as it adds a level of continuity never seen before in any Call of Duty game, and gives extra incentive for multiplayer-only players to venture out to the campaign instead of sticking to one mode.
Black Ops 4 completely scrapped the single-player campaign but Modern Warfare is bringing it back, and it sounds bigger and better than ever.
Set in the modern day, the campaign is said to be inspired by MW2’s ‘No Russian’ mission, in which the player must assist in a massacre in an international Moscow airport.
This means that it is set to be the most controversial Call of Duty campaign yet, with Infinity Ward calling it “intense and exciting” and stating that it will push the boundaries of 'troubling' and 'realism’.
Infinity War also announced that players will take on the role of an Arab soldier for half of the campaign, as well as rebel fighters and other characters different from Tier One operators.