Gunless slams Huntsmen teammates after Chicago benches CDL star - Dexerto
Call of Duty

Gunless slams Huntsmen teammates after Chicago benches CDL star

Published: 5/May/2020 4:38

by Brad Norton


Peirce ‘Gunless’ Hillman has slammed his Huntsmen teammates after they allegedly left him in the dark on the decision to remove him from Chicago’s CDL roster ahead of the upcoming Seattle Home Series later this month.

While Chicago Huntsmen sit in second place overall in the 2020 Call of Duty League season, recent Top 4 finishes have paved the way for a roster shuffle.


The squad has allegedly been bickering” for weeks as they struggled to string top-tier performances together again. This in-house drama has come to a head in the form of Gunless being benched ahead of the Florida Home Series.

Chicago Huntsmen
Gunless (right) appears to have been left in the dark by his Huntsmen teammates.

According to the now-benched Huntsmen star, however, the new roster move was a shock to him as much as anyone else. After hearing of the news, Gunless booted up his Twitch stream and reacted to his newfound substitute position.


After months of teaming with  ‘T2P’ duo Seth ‘Scump’ Abner and Matthew ‘Formal’ Piper, as well as Alec ‘Arcitys’ Sanderson and Dylan ‘Envoy’ Hannon, Gunless said he was left shocked after being kept in the dark for Chicago’s plans.

“I don’t know how I benched myself. I didn’t even know I was benched until today,” he explained as substitute player Jordon ‘General’ General filled his shoes in the Huntsmen’s scrims on May 4.

“Nobody wanted to say a word to me. Ain’t that sad,” the benched star continued. “The only reason I learned that everything was happening was from other people.”


“None of my teammates wanted to say a word to me on what was happening. Not one of them had the f***ing cojones to send a text message.”


Hopping straight back into things and scrimming on-stream with a new roster, Gunless has already been mixing it up with the likes of Ian ‘Enable’ Wyatt, Trei ‘Trei’ Morris, and Renato ‘Saints’ Forza — all substitutes for their respective CDL teams.


Rounding out the scrim team is Jordan ‘JKap’ Kaplan, after he too was benched by OpTic Gaming LA in favor of Chino ahead of the upcoming Florida series.

Official word is yet to come from the Huntsmen organization on the matter, and only time will tell if Gunless’ squadmates will try to amend the situation before their next CDL appearance. 



While the Florida series kicks off this weekend, the Huntsmen aren’t set to compete until Seattle’s event on May 22. The squad now sits 20 points behind the Empire after watching their Dallas rivals claim top-spot at their own Chicago event.

Call of Duty

Weird Warzone glitch forces players into hearing never-ending rock music

Published: 13/Oct/2020 12:35

by James Busby


Warzone players have been rocking out to the game’s new vehicle music as they drive through the frozen fields of Verdansk. However, for some, these catchy tunes never end.

There’s no denying that Warzone Season 6 has had its fair share of problems. Aside from the train station teething problems and return of the ‘demon gun’ texture glitch, there have been some new additions to the seemingly ever-growing bugfix list.


So far, Activision has had to fix an overpowered bug that allowed the AS VAL to shoot through unlimited walls, a game-breaking unlimited Stim glitch, and now Modern Warfare fans are reporting a rock and roll related problem. 

While Warzone’s new music tracks certainly liven up your drive time commutes across Verdansk, they can also pose a risk to your game-winning plays. This is particularly true when the music in question doesn’t actually stop. The continuous blare of heavy rock certainly gets us pumped in games like DOOM, but it really doesn’t help in FPS titles like Warzone where you need to hear enemy footsteps. 


What is the Warzone music glitch? 

The addition of playable vehicle music certainly isn’t a new feature in Warzone – in fact, players have been able to equip certain CoD related tracks since Season 5. However, music fans can now listen to their favorite tracks from the likes of DMX, Skrillex, Jack Harlow, and iconic themes from across the Call of Duty series. 

Unfortunately, these tunes have caused a rather interesting and mildly infuriating glitch. The bug seems to happen when you or any of your squadmates have any of the game’s War Tracks equipped and enter a vehicle. While this bug may not be that bad when listening to the game’s quieter tracks, things can get incredibly frustrating when the heavy metal Juggernaut theme plays on a loop.

You may be tempted to blow up your vehicle or drive it off the nearest cliff edge, but even this won’t stop the never-ending audio. Some players have reported that they still hear vehicle music, even when they have the audio option turned off in the game’s settings. “The rock music won’t stop, even after getting out of the vehicle. To top it off, my teammate and I had already turned the audio off before the game,” says one frustrated player


“After it just wouldn’t stop and we couldn’t hear A THING, we even destroyed the vehicle in hopes it would quiet down. Ultimately, we just disconnected when we couldn’t take it anymore.” Some Warzone players have even reported that they managed to get to the final ring with the same heavy rock track blaring down their earphones. 

How to fix the Warzone vehicle music glitch

Modern Warfare Juggernaut
Activision / Infinity Ward
It seems the Juggernaut War Track is the most common offender.

Fortunately, some crafty players have discovered that you can fix this pesky audio issue by selecting the Black Ops music pack from the War Tracks menu. Meanwhile, if you encounter the problem mid-game, simply enter another vehicle in the hopes that it fixes the never-ending audio loop. 

There have even been reports that constantly getting in and out of the offending vehicle will eventually fix the issue. Of course, your experience may vary and some of these fixes may not work. Warzone Season 6 certainly seems to be off to a rocky start and it looks like we’ll just have to wait until Activision officially fixes this audio issue in a future patch. 


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