Everything You Need to Know About Multiplayer in Call of Duty: Black Ops 4 - Dexerto
Call of Duty

Everything You Need to Know About Multiplayer in Call of Duty: Black Ops 4

Published: 17/May/2018 20:21 Updated: 11/Mar/2019 12:55

by Calum Patterson


Call of Duty: Black Ops 4 will feature a major overhaul to just about every aspect of the multiplayer system, and that’s not an exaggeration.

The slogan for Black Ops 4 was of course “Forget What You Know”, and they clearly meant it literally.


Undoubtedly the biggest change is the health system. You can read the full details of this change here – but main takeaways are the 150 health and no automatic regeneration. 

Players will now need to manually regen their health, with the use of a syringe type injection by pressing the left bumper on console.

Players who got hands on experience said that the time to kill is the longest that it has ever been, but have said that it plays well.


Another major change is that public matchmaking will no longer be 6v6 by default.

The maps have significantly changed size, making them much more close quarters and so the play should still feel as fast paced.

YouTuber’s Hutch and TmarTn explained their view on the 5v5 play from hands on experience.

Specialist Draft

Specialists will of course be returning in Black Ops 4 – you can read more about them here – but crucially for multiplayer, there will be a specialist draft.

Meaning players will have to pick their desired specialist before the match begins.


So far, there is very little known about kill streaks, however, a dog was clearly visible in the multiplayer trailer.

During the trailer, the match announcer can also be heard saying “Friendly strike team deployed”, as potentially AI characters roped in from a helicopter – similar to WWII’s paratroopers streak.

Scoreboards and KDR

Another big change is that scoreboards in game modes like team deathmatch no longer display your kills and deaths.

Instead it will only display you kill to death ratio and objective stats. Further, you will be granted a kill or ‘elimination’, if you do damage to an enemy but a teammate finishes them. So assists are potentially not longer a thing.

You also now receive “partial captures” in domination, meaning if you hop on a flag late, you will get a percentage of the points determined by how much you helped capture.

Control Gamemode

This is the first new gamemode that we know about, and it is very intriguing.

There are two capture points on the map, the attacking team must take control of them, while the defending team must hold them off.

Interestingly, there are limited respawns, meaning players lives will be particularly valuable.

Swimming mechanics return

This of course isn’t a new feature, but swimming will be returning in Black Ops 4.

Play of The Game

The new feature in Call of Duty: WWII, play of the game, replaced the previous final killcam, and this will be the same in Black Ops 4.

We are unsure if final killcam remains in Search and Destroy however, as it does in WWII.

Pick Ten System

Finally, the pick ten system for create a class is also returning, which is good news for fans who were put off by WWII’s ‘divisions’.

There is also a new ‘gear’ category, which includes items such as body armor and stem packs – for faster health regen.

Shotguns also are currently classified as secondary weapons.

You can watch the full multiplayer reveal trailer below.

Call of Duty

Nadeshot calls for major SBMM change in Black Ops Cold War rant

Published: 2/Dec/2020 11:48

by Jacob Hale


Skill-based matchmaking has been a major complaint from top Call of Duty players for years now, and 100 Thieves CEO and former pro player Matthew ‘Nadeshot’ Haag has finally snapped, going on a rant against SBMM in the new Black Ops Cold War.

Nadeshot has never made it a secret that he, alongside a huge number of Call of Duty players, is anti-SBMM.

Though the sentiment makes sense — pit players of equal skill against one another — in practice, many players aren’t happy with it and want to see it removed or at least tuned down.

Nadeshot clearly falls into that category, and let his opinion be known during a December 1 stream while playing on the latest edition of Nuketown, Nuketown ‘84.

black ops cold war cartel
Black Ops Cold War has been welcomed with mixed reviews, but SBMM has been a major sticking point.

As you can tell immediately from the scoreline alone and the carnage unfolding around him, the match is an intense one, and he wasn’t impressed.

He said: “It’s time to lower the skill-based matchmaking. This is not fun. I know we want the kids that have never played Call of Duty to be in a safe space, but please stop alienating the people that have been playing your game for over a decade.”

That wasn’t all, though, as Haag continued to complain as he struggled to make much of an impact on the game. “This is not an enjoyable experience,” he said. “Especially trying to get the challenges done on these weapons… Everyone’s got a scorestreak because it’s participation and not skill.”

Both the SBMM and scorestreak complaints have been popular ones for Black Ops Cold War players, and the sentiment seems to be echoed from the top down.

Whether Activision or Treyarch make changes to either issue remains to be seen, but we might not see Nadeshot streaming Black Ops Cold War for too much longer at this rate.