eUnited win CWL Champs 2019 after intense Grand Final - highlights, recap, MVP - Dexerto
Call of Duty

eUnited win CWL Champs 2019 after intense Grand Final – highlights, recap, MVP

Published: 18/Aug/2019 22:32 Updated: 19/Aug/2019 1:13

by Albert Petrosyan

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The 2019 CWL Championship wrapped up on August 18, with North American esports organization eUnited taking home first place.

Solidifying themselves as the best competitive roster in Black Ops 4, eUnited were the last team standing when the dust settled at CoD Champs, the first time they’d ever cracked the top-three in three attempts. 

They defeated the formidable 100 Thieves 3-2 in what was a very tight Grand Final, thanks to the advantage of having won the Winners Bracket, which meant one series victory was enough to clinch the championship.

With both teams considered tournament favorites coming into the week, it wasn’t much of a surprise that their lone meeting turned into a back-and-forth affair that went all the way to a fifth map.

However, after learning what it took to be a championship-caliber team following their win at last month’s CWL Finals, eUnited stepped up when it mattered most, not only getting to take home the prestigious trophy, but also a cool $800,000. 

For the full final placements and prize split for each of the 32 teams, make sure to visit our CWL Championship 2019 Final Placements hub

CoDWorldLeagueeUnited win their first ever Cod Champs!

Grand Final recap – eUnited 3-2 100 Thieves

eUnited took the early lead in the serious with an impressive showing on the first map Hardpoint on Seaside, winning 250-126. 

However, 100 Thieves are not a team that will roll over after a single map loss, and they proved it by coming out strong on Hacienda Search & Destroy, winning 6-3.

A key moment in that match came when 100T were trailing 1-2, and Priestahh was stuck in a seemingly unwinnable 1v3 situation. However, if there’s one thing to expect from the young star, it’s the impossible. 

100 Thieves then took control of the series with a 3-1 win on Frequency Control, as a clutch kill from Enable stopped eUnited short from tying up the round count. 

With the threat of a bracket reset looming over them now, eUnited gave it all they had in the map four Arsenal Hardpoint, winning 250-219 to force a game five.

Staying on Arsenal, the two powerhouse sides clashed in a game five S&D with everything on the line for both teams. A pivotal moment came during the fourth round, when Simp and Priestahh were in a 1v1 situation, and eUnited’s young superstar ended up getting the win. 

That was all of the momentum they needed, as it was pretty much smooth sailing for eU from that point, clutching up and taking the map 6-4 to win their first ever CWL Championship. 

Simp wins MVP

As if there was any doubt, Simp ended up being named the Most Valuable Player, and the stats he put up were bordering on insanity – a 1.35 K/D on Hardpoint, 1.76 K/D on S&D, and 1.20 K/D on Control, solidying himself as arguably the best player in the world right now.

CWL - TwitchSimp’s stats at CoD Champs speak for themselves.

This major tournament victory is eUnited’s second in a row, after last month’s win at the Pro League Playoffs at CWL Finals. They join 100 Thieves as the only teams to have won multiple trophies this season.

As for championship rings, this is the first one for Simp, aBeZy, Arcitys and Prestinni, and the second world championship for Clayster, who also one on in 2015 with Denial Esports. 

Call of Duty

Warzone players outraged as stats change protects hackers & SBMM abuse

Published: 16/Jan/2021 14:41 Updated: 16/Jan/2021 14:47

by Connor Bennett

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Call of Duty: Warzone players have aired their concerns with the recent changes making profile stats private following the companion app drama, with some players pointing out that the change helps cheaters hide from punishment. 

Like many other multiplayer games, Warzone has had its issues with both hackers and skill-based matchmaking ruining the experience for some players.

While they’ve both always been an annoyance, players recently discovered that some were using an app from the CoDTracker site, and another called ‘SBMMWarzone’, that helped them pick and choose their lobbies. These apps were, initially, meant to be used to root out cheaters, but it backfired and SBMM abuse became the primary use. 

Changes were made to the app to help quell the abuse, and Activision even made every Warzone account private so that the data couldn’t reach similar apps. However, that has caused annoyance as well.

Black Ops Cold War Season 1 Trailer Adler
Activision / Treyarch
SBMM in Black Ops Cold War & Warzone has been an issue for a while.

CoD YouTuber Drift0r pointed out that, given how annoying the new opt-in process is to share Warzone stats – and that it isn’t mandatory, either – players will simply choose to stay hidden. 

“Some of them (pro players and record holders) might not want to opt-in, or like me, might not be able too or it might take a while, which means that if anybody is cheating at a high level, either to get YouTube content or to stream tournaments, they can just opt out of all this and keep the cheating private,” he said.

The YouTuber noted that, while Activision might have the data on their end and could root out cheaters, it makes it harder for the community to assist them in that fight. 

Other players backed up Drift0r’s concerns about the cheating and SBMM abuse, with some offering up ideas for future changes. 

“They’ll literally do everything except just tone down SBMM, which would mitigate all these other issues,” said one player. “There’s an elephant in the room and its name is cheating. Activision just reopened the highway for cheating. Shameful,” added another.

Others, though, took a different slant, saying: “This officially ruined the game for me. I liked having public stats. It gave me something to work towards in improving… now what’s the point since no one can see them and I have nothing to compare mine to.”

As Drift0r notes, it could become a case where the opt-in process is made mandatory in the future, as it seems to a situation that is majorly in flux – given that there have been two changes in quick succession.

It could also be the case that Activision decides to not do anything else, and this is their final move. Though, given the outrage from the community, that seems unlikely.