eUnited CoD set to pickup up-and-coming player for $60k - Dexerto
Call of Duty

eUnited CoD set to pickup up-and-coming player for $60k

Published: 5/Oct/2018 13:33 Updated: 5/Oct/2018 13:45

by Mike Kent


The eUnited Call of Duty team is set to take a risk on their fifth for the Black Ops 4 season as they recruit an up-and-coming talent.

Sources close to Dexerto reveal eUnited has paid $60,000 to Enigma6 for 18-year-old player, aBezy.


Heading into the Black Ops 4 season, there has been a whole host of changes among the top teams due to the CoD World League format switching from 4v4 to 5v5.

eUnited’s lack of a championship trophy during the WWII season led to speculation we could see members of the team go in different directions, but at present, it appears the four-man core will remain for the start of the new season.


The services of American player, aBezy, had reportedly been in demand from a number of teams, including FaZe Clan. He broke out during the WWII season, playing with E6 for the majority of the year and placing 17th-24th at Champs.

aBezy competing under E6. Image credit: Enigma6 Group

eUnited’s deal looks to have pipped FaZe to the post by paying the $60,000 fee, and he’ll join Clayster, Prestinni, Arcitys and FeLo. No official announcement has been made at the time of writing.

Team captain, Clayster, has previously denied a number of rumors involving their new pickup, including rubbishing claims that former Envy player, Classic, was set to join.


eUnited CoD (Rumored)

  • Clayster
  • Arcitys
  • FeLo
  • Prestinni
  • aBezy
Call of Duty

Modern Warfare & Warzone update nerfs AS VAL & SP-R: Patch notes

Published: 8/Oct/2020 17:13 Updated: 8/Oct/2020 18:26

by Theo Salaun


Call of Duty: Modern Warfare and Warzone’s October 8 update has quickly nerfed the overpowered rounds on Season 6’s new AS VAL and SP-R 208 weapons, while fixing a bizarre Warzone bug. Check out the full patch notes below.

In one of CoD’s quicker patches, Infinity Ward have officially fixed the SP-R 208 and AS VAL shenanigans players have experienced since Season 6 deployed on September 28. In this patch, which IW had alluded to in recent days, the developers fixed the AS VAL’s absurd bullet penetration with its SSP 10-R mags and completely overhauled the SP-R’s hitscan dominance.


The SKS marksman rifle also received a light tweak, but, more importantly for Warzone enthusiasts, the bugged interaction between the subway’s fast travel system and Verdansk’s gas has been fixed.

AS VAL and SP-R nerfs

The AS VAL’s SSP 10-R mags let it shoot through walls upon walls and the SP-R’s .300 Norma mag and .338 Lapua mags let it essentially shoot as a hitscan sniper up to 450 meters. As such, Season 6’s AR was a nightmare in multiplayer and the marksman rifle was some sort of hybrid HDR-meets-Kar98k monstrosity.


Both of those issues have been abruptly adjusted, following recent confirmations from Infinity Ward that they would be tackling the overpowered weapons sooner than later.

While the AS VAL’s change was a simple one, just removing the ability to shoot through multiple walls, the SP-R has also gone through a number of changes aimed at balancing it more appropriately for Verdansk gameplay.

Warzone Subway bug fix

When Season 6 dropped, it came with a new, subterranean fast-travel system in the form of a subway that moves around the entire map. Unfortunately, players quickly realized that the underground transport could also bring you to an undeserved victory as the system could be abused to ignore the gas while your opponents on the surface coughed to death.


That issue has now been resolved in the October 8 update, with players within the subway no longer untouched by the battle royale’s toxic gas. This is tremendous news for those who want to play the game without worrying about ‘sewer rats’ exploiting a major bug. In combination with the nerfs to the AS VAL and SP-R, this patch should be a community favorite.

SP-R 208 Warzone loadout
Activision / Infinity Ward
The SP-R 208 turned Warzone into sniper glint-filled chaos.

Modern Warfare & Warzone October 8 patch notes


  • Fixed an issue where players could survive in the gas while staying on the subway fast-travel system




  • Fixed a bug where the SSP 10-R mags could allow bullet penetration through multiple walls

SP-R 208

  • Increase to flinch
  • Minor reduction to ADS speed
  • Variable zoom scope: moved weapon closer to player while ADSing, small reduction to ADS speed
  • .300 Norma mag and .338 Lapua mags: reduction to bullet velocity, reduction to ADS speed


  • Small reduction to ADS speed for variable zoom scopes