Crimsix's former manager responds to reports of being fired - claims to reveal CoDBurner's identity - Dexerto
Call of Duty

Crimsix’s former manager responds to reports of being fired – claims to reveal CoDBurner’s identity

Published: 12/Jul/2019 22:02 Updated: 12/Jul/2019 22:21

by Albert Petrosyan

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Taylor Keating’s decision to part ways from OpTic Gaming Call of Duty star Ian ‘Crimsix‘ Porter hasn’t gone smoothly, and now the former manager has been forced to defend himself. 

Keating first announced that he would no longer be representing Crimsix on July 11, stating that he “left on his own accord” in search of new opportunities.

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Unfortunately, the announcement opened a can of worms on Reddit and social media, many claiming that he had actually been fired behind closed doors, despite saying that the decision was his alone.

As a result, Keating was forced to get back on social media a day later and defend himself, not only refuting the claims that were being made against him, but also citing them as a reason for why he was open to switching industries. 

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“Saw a lot of misinformation on Reddit about my departure from Crimsix,” he tweeted. “I mentioned it to him after [CWL] Anaheim. I didn’t get fired. I moved on. The things I see on Twitter and Reddit from the community of one of the reasons I’m leaving for other opportunities in other industries.” 

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As far as facts go, there are no indications that he was fired by Crimsix, who himself privately confirmed to Dexerto that his former manager had voluntarily chosen to resign from the position.

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The two began working together back in November of 2018, although they’ve apparently known each other for a while and are longtime friends, according to Keating. 

Defending himself was not the only thing Keating did in his social media mini-rant on July 12 – he also went on to reveal the alleged identity of the mysterious and infamous Call of Duty esports insider known as the CoDBurner. 

According to his tweets, the person who’s been behind the mask of the notorious insider this whole time is a man named Edgar, who goes by ‘EdgarAllanPwn3d‘ on Twitter.

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“Also to my understanding, the CoDBurner is EdgarAllanPwn3d,” he wrote. “Good luck CoD community. I’m always rooting for you.”

Following that post, Dexerto reached out to Keating for further details about his accusation, but he refused to give any further comment at this time.

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Of course, until there is any further evidence to corroborate Keating’s claims, there is no way to know for sure if that person is indeed the CoDBurner.

However, it was already suspected that the supposed insider was a “rich guy” who was considering starting his own team, which many in the tweet’s comments section claim fits the description of Edgar.  

Funnily enough, if he does turn out to be the real CoDBurner, it would mean that he mentioned himself in the third person numerous times in his posts, referring to himself as the “rich guy.” 

At least if the Burner stops posting leaked information on Reddit now, it will be a tell-tale sign that his secret identity was indeed uncovered. 

Call of Duty

Modern Warfare & Warzone update nerfs AS VAL & SP-R: Patch notes

Published: 8/Oct/2020 17:13 Updated: 8/Oct/2020 18:26

by Theo Salaun

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Call of Duty: Modern Warfare and Warzone’s October 8 update has quickly nerfed the overpowered rounds on Season 6’s new AS VAL and SP-R 208 weapons, while fixing a bizarre Warzone bug. Check out the full patch notes below.

In one of CoD’s quicker patches, Infinity Ward have officially fixed the SP-R 208 and AS VAL shenanigans players have experienced since Season 6 deployed on September 28. In this patch, which IW had alluded to in recent days, the developers fixed the AS VAL’s absurd bullet penetration with its SSP 10-R mags and completely overhauled the SP-R’s hitscan dominance.

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The SKS marksman rifle also received a light tweak, but, more importantly for Warzone enthusiasts, the bugged interaction between the subway’s fast travel system and Verdansk’s gas has been fixed.

AS VAL and SP-R nerfs

The AS VAL’s SSP 10-R mags let it shoot through walls upon walls and the SP-R’s .300 Norma mag and .338 Lapua mags let it essentially shoot as a hitscan sniper up to 450 meters. As such, Season 6’s AR was a nightmare in multiplayer and the marksman rifle was some sort of hybrid HDR-meets-Kar98k monstrosity.

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Both of those issues have been abruptly adjusted, following recent confirmations from Infinity Ward that they would be tackling the overpowered weapons sooner than later.

While the AS VAL’s change was a simple one, just removing the ability to shoot through multiple walls, the SP-R has also gone through a number of changes aimed at balancing it more appropriately for Verdansk gameplay.

Warzone Subway bug fix

When Season 6 dropped, it came with a new, subterranean fast-travel system in the form of a subway that moves around the entire map. Unfortunately, players quickly realized that the underground transport could also bring you to an undeserved victory as the system could be abused to ignore the gas while your opponents on the surface coughed to death.

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That issue has now been resolved in the October 8 update, with players within the subway no longer untouched by the battle royale’s toxic gas. This is tremendous news for those who want to play the game without worrying about ‘sewer rats’ exploiting a major bug. In combination with the nerfs to the AS VAL and SP-R, this patch should be a community favorite.

SP-R 208 Warzone loadout
Activision / Infinity Ward
The SP-R 208 turned Warzone into sniper glint-filled chaos.

Modern Warfare & Warzone October 8 patch notes

General

  • Fixed an issue where players could survive in the gas while staying on the subway fast-travel system

Weapons

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AS VAL

  • Fixed a bug where the SSP 10-R mags could allow bullet penetration through multiple walls

SP-R 208

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  • Increase to flinch
  • Minor reduction to ADS speed
  • Variable zoom scope: moved weapon closer to player while ADSing, small reduction to ADS speed
  • .300 Norma mag and .338 Lapua mags: reduction to bullet velocity, reduction to ADS speed

SKS

  • Small reduction to ADS speed for variable zoom scopes