Crimsix explains how ‘laggy’ CDL servers "were not ready" for online play - Dexerto
Call of Duty

Crimsix explains how ‘laggy’ CDL servers “were not ready” for online play

Published: 13/Apr/2020 8:31

by Brad Norton

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Ian ‘Crimsix’ Porter has criticized “laggy” servers after Dallas Empire’s Call of Duty League event concluded on April 12, claiming they “were not ready” for the competition.

After a few online exhibition matches, the Call of Duty League returned to its proper schedule with the Dallas Empire event on April 10-12.

Despite it being their turn to ‘host’ a CDL event, the Empire had no hometown advantage as all matches were contested in custom games online. Those custom lobbies were supposedly not quite up to snuff for elite competition however, as Crimsix slammed the servers after a top-four finish in the tournament.

Infinity Ward
The Call of Duty League has shifted all events online for the foreseeable future.

Streaming some Warzone gameplay on Twitch after the Empire event came to a close, Crimsix was naturally asked about the tournament by those tuning in.

Immediately criticizing the servers pros had to play on throughout the event, the most successful competitor in CoD history outlined multiple examples of lag-spikes costing them maps.

“There’s a time in the Search and Destroy against [the Los Angeles Guerrillas] where [Ulysses ‘Aqua’ Silva] cooked a nade and the nade blew up in his hand,” he explained.

“So that means the lag spike was somewhere between one to four seconds.”

“The other time was when I was standing P2 window on Hackney Yard. When you’re in the hill, you just chill.”

Despite his best efforts to simply stay put inside the objective, Crimsix “lagged out of the hill after standing still for 10 seconds.”

“10 seconds I was standing still. I lagged out of the hill, landed on the bottom of wood steps, had to run all the way back up the steps just to get back into the hill. I knew right then and there, that these servers were not f***ing ready yet.”

Dallas Empire - Twitter
Crimsix was less than pleased by the state of the servers during CDL games over the weekend.

Crimsix also took to Twitter after their top-four finish, addressing that he wanted to “stay professional” but still share his “thoughts on this weekend’s online event.”

“I did not enjoy competing this weekend given the circumstances,” he bluntly expressed.

Another pro player raised similar concerns. Jordan ‘JKap’ Kaplan of OpTic Gaming LA also shared his opinion on the state of CDL’s network infrastructure. 

“Playing on laggy servers that were known to be laggy from previous test runs is unacceptable,” he said. “Something has to change for the competitive integrity of all future tournaments.”

Infinity Ward is yet to comment on the matter following the Empire event. With Chicago Huntsmen’s online event kicking off in just two weeks on April 24, there’s little time to see drastic changes implemented.

You can keep up to date with all the latest CDL developments using our dedicated hub right here on Dexerto.

Call of Duty

Warzone dev reveals fix for missing Trick or Treat rewards bug

Published: 22/Oct/2020 13:55

by Jacob Hale

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One of Warzone’s lead developers has responded to the frustrating Trick or Treat rewards bug during the Haunting of Verdansk event, with players not getting the Pumpkin Punisher Grau blueprint after completing all the challenges.

The Haunting of Verdansk is the special Halloween event in Warzone, with lots of new content for players to sink their teeth into.

This includes new Operator packs, including skins from horror films Saw and Texas Chainsaw Massacre, as well as the new Zombie Royale game mode and, of course, the Trick or Treat Rewards.

By searching chests in 16 different locations, players can earn all manner of items from calling cards and emblems to the awesome Cleaver melee blueprint. As a result of unlocking all 16, you’re supposed to get the Grau blueprint weapon, Pumpkin Punisher — but for some people, this isn’t happening.

Warzone Pumpkin Punisher blueprint Grau attachments
Activision
The Pumpkin Punisher gives a spooky spin on a previous Warzone favorite weapon, the Grau 5.56.

A number of players have reported that even after completing all 16 Trick or Treat challenges and unlocking all the rewards, the Pumpkin Punisher remains locked and isn’t added to their Armory.

One player reported the issue to Joe Cecot, the Co-Design Director of Multiplayer at developer Infinity Ward, and he suggested that the likely issue is the UI thinks players have everything, but they’re actually missing one of the rewards.

To fix this, Cecot offered a workaround, though it might not be particularly fun: he advises players to hit all the locations again and the gun will likely be unlocked, to make sure the game properly registers the completion of every single challenge. He also says that it’s “most likely the location that is still not registered will give candy out of the box.”

Of course, this will be slightly frustrating for players who have not yet unlocked the Pumpkin Punisher, despite having completed all of the relevant tasks.

Cecot did add that in the long run, they’ll “most likely fix people in this state,” though it’s unclear when that could happen, or even if at all.