Crimsix confirms player union "is in the works" for Call of Duty League - Dexerto
Call of Duty

Crimsix confirms player union “is in the works” for Call of Duty League

Published: 3/Sep/2020 13:14

by Jacob Hale

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Dallas Empire’s Ian ‘Crimsix’ Porter has revealed that a player union is “in the works” among Call of Duty League players heading into the league’s second season.

For some time, both fans and players alike have speculated that Call of Duty pros could or should create a players union to better protect the interests of competitors, the esport and the league.

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We’ve seen similar unions created in other esports; the Counter-Strike Professional Players’ Association is made up of some of the top names in CS:GO, while the NALCS Players Association exists to help League of Legends pros in North America.

Now, after the first season of franchising in Call of Duty, it appears that Call of Duty players are looking to follow suit to further enhance their careers.

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Crimsix Dallas Empire CDL interview
Activision
Crimsix is one of the longest-standing veterans of the Call of Duty scene.

With rostermania kicking off, and a switch from 5v5 gameplay to 4v4, there are major changes coming to the Call of Duty League — but this one is slightly different to what fans are used to.

In his appearance on Anthony ‘NAMELESS’ Wheeler’s CoDcast podcast with Jonathan ‘Pacman’ Tucker, Crim was asked a question from a fan about whether a players association will ever happen — and revealed that it’s actually already being created.

“It’s already done,” he said. “I don’t think it’s like… It’s in the works. That’s all I’m going to say.”

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Timestamp 1:22:50

Crim was also asked who is heading up the players union, and joked about it being Austin ‘SlasheR’ Liddicoat before saying that he can’t actually reveal any more about it.

How exactly the association would proceed and help the esport remains to be seen, but if it’s in the works, we should know before long who’s involved and what exactly its role would be as it pertains to the Call of Duty League.

Call of Duty

Black Ops Cold War adds anti-reverse boost feature to protect SBMM

Published: 8/Oct/2020 22:46

by Tanner Pierce

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The Call of Duty: Black Ops Cold War Beta is finally live on PlayStation 4 for those who pre-ordered digitally, and some people have been noticing that Treyarch sneakily implemented a feature meant to counter reverse boosting that wasn’t in the Alpha.

According to Twitter user and CoD insider @_TomHenderson_ and verified by Dexerto, Treyarch has made players invulnerable to all damage for a few seconds when they spawn in. While the feature has yet to be given an official explanation, or even acknowledged by the devs, this was almost certainly done to combat reverse-boosting.

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For those that don’t know, Call of Duty games have skill-based matchmaking, which means that players of similar skill-levels are matched together in order to make a more balanced game. Unfortunately, many don’t like this option because it can make the game a bit tedious and annoying.

Because of this, players “reverse boost”, which basically means they’ll “kill themselves” intentionally immediately when they spawn so that they can trick the game into thinking they are lower-skilled, which then puts them in a lower-skilled lobbies.

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Now, fans will have to wait a few seconds in order to “kill themselves” after they respawn. While this won’t completely fix reverse boosting, it will make a bit more annoying for those who do it.

Activision
Players who immediately try and kill themselves when they spawn will find that they won’t be able to.

If they are only carrying one piece of lethal equipment and they immediately attempt to kill themselves, they will have wasted it and will have to go into battle without one until they die and respawn.

Simply waiting a few seconds will, of course, allow you to continue to reverse boost to your heart’s content. That being said, if Treyarch sees that reverse boosting is still rampant by the time the full game comes out, it wouldn’t be surprising if they end up implementing even more counter-measures in order to stop those players.

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