Contracts confirmed for Black Ops 4 - Release date, details and more - Dexerto
Call of Duty

Contracts confirmed for Black Ops 4 – Release date, details and more

Published: 20/Jun/2019 19:03 Updated: 20/Jun/2019 19:24

by Alan Bernal


The Black Ops 4 devs shared a full breakdown of their upcoming Contracts on June 20 which will be giving its players tons of new ways for earning in-game rewards with constantly rotating challenges.

Treyarch knows its community have been wanting a more steady avenue for getting in-game items and rewards. Previously, the devs were hit with harsh criticisms on all sides for pay-to-win weapons or other controversial armaments found within Reserve Crates.


But it looks like the devs are in maintenance mode and are releasing an alternative form of earning some of the game’s more elusive items, if a player is willing to put the time in the game.

“We’ve heard the community’s requests for more rewards through gameplay in all modes, and we’re expanding Contracts to provide new benefits for playing Multiplayer, Blackout, Zombies, and World League,” Treyarch said.


TreyarchPlayers will be getting tons of Contracts to finally get those coveted in-game rewards.

Active and Daily Contracts

Coming to all platforms on June 25, the Black Ops 4 player base are going to get a massive amount of Contracts to complete. Every mode in the game is going to carry its “own unique challenges to complete,” with total freedom on how players fulfill the challenge.

With that said, a global Daily Contract will be available to players along with six Active Contracts to choose from in every mode. Since there’s four modes in Black Ops 4, that gives players about 28 Contracts readily available to complete at any time.

However, players will have to stay on top of their tasks since only three Contracts can be “active” at once; one Daily along with two “player-selected” Active Contracts.


As the name suggests, the Daily Contracts will refresh every 24 hours, regardless if it’s completed since it will be replaced by a new one the next day.

TreyarchFrom Daily Contracts to Active Contracts, there’s going to be a wide variety in challenges for players to complete.

On the other hand, those Active Contracts will “refresh at regular intervals.” Upon activating a Contract, players can make as much progress they want on it. If they choose to activate a different contract in its place, they will still retain the progress made while its on standby.

While the pool of Contracts eventually get swapped out, if you’ve been making tons of progress on an activated Contract, it will never expire. This means that progress will be lost only on the inactive Contracts that have yet to be completed.


In any pool of Contracts there will be two types that players can activate, Standard and Hard Contracts. The Standard can range from getting “5 kills with Airborne Scorestreaks” while a Hard one is something like getting “5 multikills as a result of using a Specialist Weapon.”

While not impossible on both fronts, there’s obviously a disparity of difficulty when choosing which Contract to activate.

TreyarchThe harder the Contract, the better the rewards in Treyarch’s new system.

Rewards upon Completing a Contract

Finished Contracts can give out great rewards like a Reserve Crate or two. Moreover, Bonus XP can be earned for any of the Multiplayer, Zombies and World League modes.

But for Zombies specifically Contracts can even hand out Bonus Nebulium Plasma, meanwhile Blackouts players can get Bonus Merits.

The new Contract system will not affect the Reserve Case drop rate that players already get by just playing games. Similarly, Daily Tier Skips will also be unaffected in all modes by the new Contracts in Black Ops 4.

TreyarchContracts will open up the game for players to access better items.

Ultra Weapon Bribes

While the new Contract system will give players a lot of opportunities to get new rewards, Treyarch is also changing their Weapon Bribes feature in an “upcoming update.”

The first Ultra Weapon Bribes will give players a “Black Market weapon that you don’t own.” But for the Call of Duty diehards, if they have own any variant of all the Black Market weapons, then Ultra Weapon Bribes are going to hand out “a MKII Weapon, Mastercraft, or other variant that you haven’t unlocked yet.”

Furthermore, it looks like Treyarch are preparing a “new special event” within the current Operation that will let players earn an Ultra Weapon Bribe through Contraband, with more options in the future to complete their Black Market weapon collection.

It seems as if Treyarch are pulling out all the stops to get players back into grinding games with Contracts, which will hopefully let more people get their hands on some of the more rare items in the game.

Call of Duty

“Broken” Warzone skin is too hard to see & players aren’t happy about it

Published: 18/Oct/2020 22:48

by Theo Salaun


Call of Duty: Warzone’s Season 5 Roze “Rook” operator is maddening players, as the small, dark silhouette is sometimes impossible to detect before getting killed.

Verdansk is a diverse environment and Modern Warfare’s operators are fittingly blessed with a varied assortment of camouflages. With the map spanning green, forested areas, dry, muted plains, and dark, indoor rooms, there is a lot of different scenery to keep track of.


Within the map’s obscured nooks and crannies, one Season 5 operator skin has become a particular nuisance for players. Upon hitting Tier 100 on the preceding season’s Battle Pass, the Roze “Rook” skin was unlocked, offering fans a jet-black, sleek character to rock across Modern Warfare’s multiplayer and accompanying battle royale.

With the prevalence of close-quarters combat in dimly lit indoor spaces, players have begun pointing out just how impossible it is to see Roze in the game. 

roze rook skin season 5
Infinity Ward
Roze’s Rook skin is easy to see in the light, but practically invisible in the dark.

In a screenshot shown by ‘bleedblue_knetic’ on Reddit, there appears to be an empty cell in the subterranean jails located below the Prison POI. But their teammate, ‘Deadalus,’ is highlighted as being right behind the cell’s bars. 

Even knowing someone is technically there, it is practically impossible to discern a character model behind the partial obstructions.

I’ve never really seen anyone talk about it, but does anyone else think Roze skin is not okay? from CODWarzone

As such, bleedblue_knetic’s post is titled simply: “I’ve never really seen anyone talk about it, but does anyone else think Roze skin is not okay?” In response, the vast majority of commenters agreed that this skin is an issue and is getting widely used by sweaty players because of how difficult it is to see in Warzone’s darker environments.


One commenter summed it up succinctly: “It’s one of the most broken skins in the game.”

Another Redditor, ‘OJbeforethebadstuff,’ also replied with his own example of the Rook skin’s seeming invisibility. While their video settings appear to lack more brightness than necessary, it still demonstrates just how deadly Roze’s camouflage can be.


As seen in the video, the screen is darker than most players’ displays, but, nonetheless, the Roze that kills him is frankly invisible. It isn’t until you watch the kill cam that you realize there was a person actually standing there amongst the tables, waiting to secure an easy elimination.


Usually, hacking is raised as a possibility when you’re killed by someone you can’t see. But, in this case, it appears that the Rook skin is simply svelte and dark enough to blend into indoor backgrounds perfectly.

Her hitbox isn’t technically smaller than others’ and she does appear in an obvious contrast when in bright environments, but so much of Warzone is played in dimmed locations that this is as meta a skin as the game has seen. Infinity Ward has yet to respond to complaints and it remains to be seen if some of the game’s niche visibility issues can be resolved.