compLexity Gaming announce major news regarding their Call of Duty pro team - Dexerto
Call of Duty

compLexity Gaming announce major news regarding their Call of Duty pro team

Published: 2/Oct/2018 20:46 Updated: 3/Oct/2018 1:46

by Albert Petrosyan


North American esports organization compLexity Gaming have announced major news in regards to their Call of Duty roster for the upcoming Black Ops 4 season. 

The team revealed on October 2 that the three remaining players on the roster – Richard ‘Ricky’ Stacy, Doug ‘Censor’ Martin, and Rasim ‘Blazt’ Ogresevic – have been released and are all free agents effective immediately.

“We had looked at building a roster with these three, keeping our pool play spot,” said Scott, manager of coL’s Call of Duty team. “But we just couldn’t figure out something that made sense. These guys have worked extremely hard and been extremely dedicated; I wish them nothing but the best.” 

With these three players now gone, and last season’s standout player Brandon ‘Dashy’ Otell having moved to OpTic Gaming last week, compLexity have no active players left on their roster for the upcoming season. 

However, Scott made it clear that coL will not be giving up on Black Ops 4, and will continue looking to build a competitive five-man squad.

“This doesn’t mean it’s the end for us. We’re keeping our eyes open for new opportunities, a new roster,” he said. “We are very, very excited for Black Ops 4.” 

Despite acquiring the players needed to qualify for last season’s Pro League Stage 2, compLexity were largely unable to make much noise at any of the major events, failing to place higher than 11-12. 

The future remains unclear for Ricky, Censor, and Blazt, who now find themselves in search of a new organization to compete for in Black Ops 4. 

All three players have already tweeted out that they are free agents, and it’s not yet clear whether they are interesting in teaming again for the upcoming season.

Keep updated on roster moves and team changes by visiting our dedicated Rostermania hub here

Call of Duty

3 tips to help you survive Black Ops Cold War’s new Zombies Cranked mode

Published: 15/Jan/2021 23:40

by Tanner Pierce


With the release of Black Ops Cold War’s mid-season update, Treyarch has added Cranked into the game’s Zombies mode – and it’s pretty different from the standard version, requiring some completely separate strategies. 

While Cranked in Call of Duty games is nothing new, having debuted all the way back in 2013’s Ghosts, what is different is a Zombies version of the mode, which was just added to Black Ops Cold War during the game’s midseason update.

The concept is simple: You’re given a timer, and when that timer reaches 0, you explode and die. With each kill, however, your timer resets, giving you more time to keep on grinding. It’s an incredibly fast-paced mode in normal multiplayer, and the Zombies version is even more hectic – but there are some tips you can utilize to help you survive longer.

Pace out your kills

Pacing out your kills in Cranked is important due to the fact that you only need one kill to reset your timer.

In standard Cranked, players are usually scrambling to get kills. In a 5v5 or 6v6, it makes sense, considering there’s only a limited amount of potential targets, and if you can’t find anyone, you’ll die easily due to the timer running out.

With BOCW Zombies Cranked, the opposite is true. There’s always an abundance of enemies and, while it’s not impossible to run out of targets, generally speaking, they’ll keep on spawning (there’s not even a break in-between rounds).

Because of this, there’s no need to be mowing down Zombies as one does in the normal mode. Instead, if you’re feeling overwhelmed (or if you want to get something done like Pack-A-Punching your weapon), try running away from the enemies for a while to get your bearings.

Remember, all it takes is one kill to reset your timer. If you find it running out, just look behind you at the horde you’ve surely amounted, kill one Zombie, and then move along with your business. Wasting your time mowing down each and every zombie can cost you your game.

With all that being said, don’t think you can run away from the Zombies with no problem; if you get too far away, you’ll find yourself struggling for kills, so it’s best if you stay nearby.

Use fast-reloading weapons and attachments

You’ll want to use weapons that can be reloaded quickly in Cranked.

In normal Zombies, using a LMG is sort of required during late-game conflicts, as it allows you to mow down Zombies with greater power. In Cranked, speed is king, so it might be better to use something smaller like an SMG.

Reloading fast is essential in Cranked, as you can easily become overrun. Even though it does have a lot of power, you don’t want to waste your time on the horrendously slow reload time found on LMGs. If you want an even faster reload time, you could even throw a fast-mag onto your SMG, and get it done even quicker.

In addition, SMGs have the added benefit of allowing you to run faster, meaning you’ll be able to evade Zombies even better than you would before.

Always go for the Timer Freeze power up

Remembering these tips can be the difference between surviving or dying early on.

Treyarch has implemented a brand new power-up that’s exclusive to the Cranked game mode: Timer Freeze. With this, players will be able to stop their countdown timer for around 15 seconds or so, giving them a breather.

While this might seem obvious to point out, you’ll want to go for those as much as possible. Getting one at the start of your game is not too important, but it’s especially critical when you get into the late game.

As the mode goes on, your timer will get shorter and shorter, meaning every break you get becomes more and more important. Having that 15 second breather seems like an eternity once you get it, so missing out on one can hurt you a lot – sometimes costing you your life.

While Cranked is incredibly fast-paced, it’s really not that bad if you know what you’re doing. If you remember these tips, you shouldn’t have as much of a problem.