CoD legend Karma unleashes Tactical Nuke in first Modern Warfare game - Dexerto
Call of Duty

CoD legend Karma unleashes Tactical Nuke in first Modern Warfare game

Published: 12/Sep/2019 20:12 Updated: 14/Sep/2019 10:42

by Alan Bernal

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Call of Duty legend Damon ‘Karma’ Barlow popped off in his first Modern Warfare Beta in an explosive way by launching a Tactical Nuke.

Infinity Ward released the early access for the Modern Warfare Beta on September 12, and players have been diving in to see what the next iteration of the epic franchise has in store for them.

But those who pre-ordered the game probably weren’t expecting to see a Tactical Nuke launched in the first hours of the beta being opened. But most games don’t have three-time World Champion Karma loaded up in the server.

Karma TwitchThe pro breezed to his first Modern Warfare Tactical Nuke.

During his stream, Karma was still tinkering with options and the map’s layout to get a good handle on the brand new game.

After a few quick deaths to start up the Headquarters on Azhir Cave, the longtime pro started getting into the groove of the game.

(Timestamp at 8:49 for mobile viewers. Warning: Loud hype volume)

Karma was slowly starting to ramp up his killstreaks, earning a UAV, a Cruise Missile and a Chopper Gunner. Though some of the rewards like the Cruise Missile confused the seasoned player.

Holed up in the caves on the map, the enemy team kept funneling into the caverns making them easy prey for the veteran pro. Karma quickly racked up 15 kills for his strong defense to the waves of incoming attackers.

With the help of eight kills coming from his Chopper, Karma was well on his way to the 30-kill reward.

Karma TwitchKarma destroyed his competition in his first game.

Most players start to feel the pressure of mounting kill streaks around here, but Karma navigated the map and won multiple 1v1’s that threatened his chance to get the coveted Tac Nuke.

After a few more simple engages back inside the caves on the map, he finally got the notification that all players strive to read: “Tactical Nuke – Ready for activation.”

He instantly popped off his chair after ending the blowout Headquarters match with a blaze. He ended the game with a 160-17 lead and had a 7.8 K/D Ratio with 55 kills and seven deaths.

Karma has been a beast on previous Call of Duty games, and it looks like he’s going to continue that trend when Modern Warfare officially releases on October 25.

Call of Duty

Black Ops Cold War weapons & perks changes revealed for Zombies

Published: 31/Oct/2020 0:23

by Tanner Pierce

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After revealing Black Ops Cold War’s Zombies mode back in September, Treyarch has now done a deep dive into all the changes coming to the mode. It seems like, in some regards, it’s going to be a completely different experience this time around.

If you’re excited about Black Ops Cold War’s iteration of Zombies but are hungry for more details, then you’ll be happy to know that Treyarch just delivered.

Thanks to a new blog post, the developer has given fans a deep dive into all the new changes coming to the game. While the developer ended up confirming a number of different features that previously leaked a few days back, they also revealed some wholly new information.

New perks for Zombies

While the developer officially confirmed the six perks that will be available at launch, including the exact statistics they will change, more will be announced when new maps get added to the game, in true Treyarch fashion.

The ones currently implemented, however, are sure to please longtime fans.

  • Jugger-Nog: 50% increase in health
  • Quick Revive: 50% increase in health regen speed
  • Speed Cola: 15% increase in reload speed
  • Stamin-Up: Increase in sprinting speed (percentage unclear)
  • Deadshot Daquri: ADS automatically moves sights to enemy weak spot (aim-assist)
  • Elemental Pop: Every bullet has a chance to apply random Ammo Mod effect

Black Ops Cold War Zombies weapons and scorestreaks

While weapon rarities isn’t new information for Black Ops Cold War Zombies, as it was previously announced by Treyarch during the initial reveal, the developer has finally gone into more detail about what it all means.

Like Warzone, each weapon that you pull from the wall or Mystery Box will be a certain weapon: Common, Uncommon, Rare, Epic, and Legendary. As expected, the higher the weapon rarity, the higher damage it deals and the more attachments it’ll have.

In addition, the mystery box will now contain scorestreaks on top of that, which was easily one of the coolest part of the original reveal trailer.

  • Combat Bow
  • Sentry Turret
  • War Machine
  • Chopper Gunner
  • Self-Revive

Right now, it’s unclear if the only way that players will be able to get their hands on these valuable items will be through the Mystery Box, although previous leaks have indicated that Zombies will also be able to drop them.

Activision
All weapons in Black Ops Cold War, including the ones pulled from Mystery Boxes, have rarities.

New Exfil feature

The final feature that Treyarch revealed new details about was the new Exfil feature, which allows players to end their match before they die. According to the devs, you’ll only be able to do this from Round 10 onwards.

That being said, if you’re able to reach the extraction point within the time allotted, you’ll receive extra XP, as well as some Raw Aetherium Crystals, which can be used to upgrade your weapons.

All of this, combined with all the leaks we know including the armor changes, the upgrade system, and the salvage system, which have now all been confirmed by Treyarch, makes it seem like this year’s iteration is going to be wild.