CoD: Black Ops 4 August 8 update patch notes – Blackout bug fixes, gameplay improvements and more

Matt Porter

Treyarch have released a brand-new August 8 update for Call of Duty: Black Ops 4 on PS4 and Xbox One designed to improve gameplay and address a number of bugs that have been affecting the game’s new Blackout mode called Pandemic.

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While many CoD fans are looking forward to Modern Warfare, Treyarch have been working hard on ensuring the final months of the Black Ops 4 season go as smoothly as possible, and have addressed a number of issues with their latest maintenance update.

The August 8 update includes fixes for the game’s multiplayer, Blackout and Zombies modes, alongside a couple of quality-of-life changes to address some minor bugs that were affecting Treyarch’s latest FPS offering.

TreyarchThe August 8 update includes fixes for all three Black Ops 4 modes.
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The biggest changes comes to Blackout’s new Pandemic mode, with Treyarch now allowing infected players to break down doors so they can get at their enemies, while melee attacks thrown by them will no longer break sprint.

In Zombies, Treyarch fixed an issue where the Burned Out Elixir wasn’t killing zombies, and also addressed an issue that caused the Reflex scope to start working when equipped on a Pack-a-Punched Locus.

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Multiplayer weapons also got a number of bugs removed, with the Havelina AA50’s glitch that wouldn’t allow players to reload the full magazine sorted, while a problem that meant a white square appeared on screen for players who used the Rampart 17 with a Reflex sight has also been fixed.

For fans hoping for a fix to the sliding glitch that has affected the game just days before CWL Championships kicks off, there is no news on an update to solve it, with Treyarch stating that they are “tracking an unintended issue,” and are currently investigating a solution, but gave no inclination as to when it may appear.

TreyarchTwo issues with multiplayer weapons were addressed, but no solution to the sliding glitch.
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You can view the full patch notes for Call of Duty: Black Ops 4’s August 8 update below.

Call of Duty: Black Ops 4 August 8 update – Full patch notes

Today’s Update

Today’s maintenance update delivers a handful of gameplay improvements for Pandemic in Blackout, as well as Black Market weapon adjustments in Zombies and MP, general UI fixes, and restoration of missing Paintjobs and Warpaints. Read on below for the full list of changes in the patch notes.

Issues We’re Tracking

We’re currently tracking an unintended issue causing exaggerated sliding since Tuesday’s update, and are currently investigating a fix.

Also, PS4 Zombies players still experiencing prompts to re-download “Dead of the Night” and “Ancient Evil” should be on the lookout for the latest versions of the maps with the following file sizes:

  • 5.264 GB for Dead of the Night
  • 4.479 GB for Ancient Evil

If you’re still experiencing this issue, please be sure to finish your current downloads, then restart the game to begin downloading the newly-packaged maps. If you see the file sizes above, these are the latest files – finish your download and the process will be complete.

If you don’t see the file sizes above with your next download, the update is likely still in the process of rolling out in your region. Our partners at PlayStation are working to resolve this as quickly as possible.

Here’s what’s included in today’s update:

BLACKOUT

  • Pandemic
    • Gameplay
      • Infected players can now break doors.
      • Melee attacks as an infected player will no longer break sprint.
      • The last survivor that dies in the endgame will no longer receive a “Defeat” screen.
      • Improved 3rd-person spawn camera for infected players.
    • UI
      • Addressed an issue that sometimes led to zombies spawning with access to their Quick Equip menu.
    • Stability
      • Multiple stability improvements.

ZOMBIES

  • Weapons
    • M16
      • Diamond Camo will now unlock properly on the M16.
    • Locus
      • Recon scope on the Locus will no longer lose functionality when Pack-a-Punched.
  • Gauntlets
    • “Duck and Cover”
      • Addressed an issue that prevented zombies from dying to the Burned Out Elixir.
      • Closed an exploit related to Jolting Jacks.
  • UI
    • Added missing Mastercraft icons in the Armory.

MULTIPLAYER

  • Weapons
    • Havelina AA50
      • Addressed an issue that could sometimes prevent the Havelina AA50 from reloading the full magazine.

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MULTIPLAYER

  • Weapons
    • Rampart 17
      • Removed a white square that sometimes appeared on the Rampart 17 equipped with the Reflex optic.
    • UI
      • Addressed an issue that sometimes caused Spectre’s Operator outfit to disappear in the menu.

GLOBAL

  • Paintjobs
    • Restored previously created Paintjobs that appeared missing due to a visual bug.
  • Warpaints
    • Added missing Warpaints for Battery, Ajax, and Torque.

About The Author

Matt is a former Dexerto writer. Hailing from Northern Ireland, he is games journalist who specializes in Call of Duty. Matt joined Dexerto in August 2018, covering a variety of games as a Senior Writer before moving to CharlieINTEL in 2020.