Atlanta FaZe win CDL Florida: results, final placements, highlights - Dexerto
Call of Duty

Atlanta FaZe win CDL Florida: results, final placements, highlights

Published: 11/May/2020 2:25 Updated: 11/May/2020 15:44

by Albert Petrosyan


Atlanta FaZe are champions of the Florida Home Series, taking down OpTic Gaming Los Angeles 3-1 in the Grand Final to become the second team after Dallas Empire to win two tournaments in the Call of Duty League.

Heartbroken from their loss to the Empire in the CDL Chicago Grand Final, Atlanta FaZe got an instant chance at redemption by making it all the way to the final match of the Florida Home Series.

As arguably the strongest team in the CDL, they came up against a suddenly-rejuvenated OpTic Gaming LA squad, who were in the midst of their best tournament of the season, by far.

The series was the definition of back-and-forth, especially the wild game two Search & Destroy, but FaZe eventually asserted their dominance to win the series 3-1 and claim their second Home Series championship of the season.

Having potentially lost the mantle of “best CDL team” to the Empire following CDL Chicago, at least in some fans’ eyes, this victory could be what it takes to push Atlanta back on top.

The 50 CDL Points they earned certainly help, as they now sit atop the 2020 season standings. OpTic Gaming doubled their season total with a 30-point haul for their second-place efforts, while the top-four was rounded off by the New York Subliners and Toronto Ultra, who earned 20 points apiece.

CDL Florida Home Series final placements

Placement Team CDL Points Roster
1 Atlanta FaZe 50 Simp, Cellium, Priestahh, aBeZy, MajorManiak
2 OpTic Gaming LA 30 SlasheR, Kuavo, Dashy, TJHaLy, Chino
3/4 New York Subliners 20 ZooMaa, Attach, Temp, Accuracy, Mack
3/4 Toronto Ultra 20 Methodz, Classic, Cammy, Bance, MettalZ
5/6 Minnesota ROKKR 10 SiLLY, Alexx, Asim, Assault, GodRx
5/6 London Royal Ravens 10 Skrapz, Wuskin, Dylan, Jurd, Seany
7/8 Florida Mutineers 0 Havok, Maux, Skyz, Fero, Frosty
7/8 Paris Legion 0 Louqa, Shockz, Denz, KiSMET, Zed

CDL Florida Grand Final recap & highlights

The Grand Final kicked off on Azhir Cave Hardpoint, a map on which Simp set the HP kill-record the last two times FaZe have played it. However, OGLA were able to handle him and the rest of his Atlanta teammates on their way to a 250-232 victory.

Things got a bit nervewracking at the end, as FaZe made a massive comeback to put the pressure on, but cool and composed, OpTic were able to quell the rally and take the 1-0 series lead.

One of the most entertaining games of Search and Destroy of this weekend, and maybe the whole season, came on Arklov Peak in map two of the Grand Final. The back-and-forth nailbiter started with a clutch 1v2 from SlasheR to force round 11, a perfect example at the high level he played at for most of CDL Florida

However, his FaZe counterpart, Cellium, said “what you can do, I can do better,” and pulled off his own 1v2, with a bomb defuse to boot, winning the map 6-5 and tying the series up at one game apiece.

Things calmed down and stuck to the script more in the Hackney Yard Domination, as Atlanta showed just why that’s one of their favorite map-mode combinations with a convincing 170-149 victory, which gave them an all-important 2-1 lead in the series.

This one-sided result, combined with the wild S&D win, handed FaZe all the momentum going into St. Petrograd Hardpoint, another one of those map-mode combos that they rarely ever lose.

St. Petro Hardpoint would end up being the final game of the CDL Florida Grand Final, as Atlanta flexed their respawn prowess, especially on that map, to clinch the 250-232 win.

OpTic did make it interesting towards the end, however, expertly holding off FaZe in the final hills, but their last rotation ended up being just a bit too early, giving their opponents a chance to sneak the final two seconds they needed for the victory.

CDL Florida final brackets & scores

Group A

Group B


Friday, May 8 – Day one recap & highlights

Round Match
Group B R1 Atlanta FaZe 3-1 Paris Legion
Group B R1 London Royal Ravens 3-2 OpTic Gaming LA
Group A R1 New York Subliners 1-3 Toronto Ultra
Group A R1 Minnesota ROKKR 3-0 Florida Mutineers

Saturday, May 9 – Day two recap & highlights

Round Match
Group B WR2 Atlanta FaZe 3-1 London Royal Ravens
Group A WR2 Toronto Ultra 3-1 Minnesota ROKKR
Group B LR1 Paris Legion 0-3 OpTic Gaming LA
Group A LR1 New York Subliners 3-0 Florida Mutineers
Group B LR2 London Royal Ravens 0-3 OpTic Gaming LA
Group A LR2 Minnesota ROKKR 0-3 New York Subliners

Sunday, May 10

Round Match
Semifinal 1 Toronto Ultra 2-3 OpTic Gaming LA
Semifinal 2 Atlanta FaZe 3-2 New York Subliners
Grand Final OpTic Gaming LA 1-3 Atlanta FaZe

Event coverage & recaps

Related – The Upset That Created One of CoD’s Greatest Dynasties:

With the Florida Home Series now wrapped up, the league’s attention will turn to the Seattle event, taking place on May 22-24.

As per usual, only eight of the 12 CDL teams will be competing in the tournament: Chicago Huntsmen, London Royal Ravens, Los Angeles Guerrillas, Minnesota ROKKR, OpTic Gaming Los Angeles, Paris Legion, and the hosts, Seattle Surge.

For more details, make sure to check out our Call of Duty League 2020 season hub, which includes the updated CDL standings, full event schedule, and more.

Call of Duty

Black Ops Cold War devs discussing changes to “overpowered” Flak Jacket

Published: 27/Nov/2020 23:23

by Tanner Pierce


Ever since launch, Black Ops Cold War fans have been complaining about how overpowered the Flak Jacket perk is. Now, after tons of fans have posted videos of them surviving things that they should not have, Treyarch appear to be discussing adjustments.

Flak Jacket, which provides resistance to explosive damage, has been in Call of Duty games for a while now. While the perk has been around since the World at War days, it always provided a marginal resistance to explosive damage, in order to make sure that the game is properly balanced. Now, with Black Ops Cold War, that seems to be very different as players are casually surviving serious explosive damage.

Gamers have been reporting for a while now that the Flak Jacket perk in the game is just too powerful and that it provides too much resistance. With the complaints mounting, it seems like the developers might finally do something about it, as evidenced by a comment on Reddit.

Treyarch Community Manager Josh Torres appears to say that there has been a discussion at Treyarch about Flak Jacket.

In a post detailing a change that someone would like made to Flak Jacket, Treyarch Community Manager Josh Torres said that “there was actually a discussion about this yesterday.” Although he didn’t elaborate further, it appears that the team is aware of the issue even if they don’t have a timeline for any changes yet.

This comes after a week of videos from fans detailing just how absurd the perk is. Some of the videos are tame enough, with some people spraying explosives to no avail, while others are more surprising, showing direct impacts on players with RPG’s with negligible impact.

RPG and CIGMA vs. FLAK JACKET from blackopscoldwar


Another video, which is appropriately titled “I think Flak Jacket might be a little too strong,” even shows a player with Flak Jacket getting hit by a Cruise Missile (yes, the scorestreak) and surviving, seemingly because of the perk.

Granted, it took out most of his health, but the fact that a scorestreak which is supposed to take out a few players at a time didn’t even take out one with a near-direct hit is borderline shocking.

I think Flak Jacket might be a little too strong from blackopscoldwar

Most fans agree that the perk is broken, with one person on Reddit flat out saying that it is “overpowered.” Another commenter in a different post called it “the most OP perk in COD history,” which is a bold claim to make considering the controversial One Man Army perk existed back in the day.

Regardless, it seems like the community is hoping for a major overhaul of the perk. It’s hard to defend being able to survive a direct impact from an RPG, so Treyarch appear to be looking for solutions.