Call of Duty: WWII Weapon Balancing Patch Notes - June 19th - Dexerto
Call of Duty

Call of Duty: WWII Weapon Balancing Patch Notes – June 19th

Published: 19/Jun/2018 19:50 Updated: 26/Jul/2018 12:05

by DG Goldstein


Sledgehammer has released a new Playlist Update in Call of Duty: WWII which is highlighted by various weapon balancing adjustments.

Since its release in November of 2017, Sledgehammer has introduced a collection of updates and hotfixes into Call of Duty: WWII in order to keep the game ‘fresh.’

WWII saw an immense amount of fanfare from community members after it was revealed that the title would be utilizing ‘boots on the ground’ combat after three years of ‘advanced movement,’ which was a major driving point for many.

As time goes on, the developer has maintained a constant line of communication with players and fans to hear necessary feedback via avenues such as Twitter, Reddit, and their Community Blog, in order to keep the title balanced.

On June 19th, Sledgehammer announced a Playlist Update which included adjustments to various weapons, hotfixes to Ranked Play, and much more!

The full patch notes can be found below for the June 19th update.

Announcements, Updates, and Hot Fixes – June 19th



  • Slight fire rate buff

M2 Carbine

  • Slight fire rate buff

M1A1 Carbine

  • Slight fire rate buff

Type 38

  • Slight ADS transition time and rechamber time nerf


  • Rolled out Phase 1 of restoring Ranked Play MMR values to pre-bug fix values for affected players
  • Reduced spawn frequency of Tesla Gun in MP Zombie modes Infected and Hordepoint


  • 2XP on Infected, Hordepoint, and Relic of the Undead! Live until the end of the Attack of the Undead Community Event on Tuesday, June 26


  • Blunderbuss Week is now live until the end of the Attack of the Undead Community Event on Tuesday, June 26


Sledgehammer Games

Source: Reddit

Call of Duty

New Warzone update removes helicopters & adds Juggourdnaut Royale

Published: 23/Oct/2020 19:56

by Tanner Pierce


Infinity Ward has pushed out a new playlist update for both Call of Duty: Modern Warfare and Warzone and while it adds some modes to the game like Juggourdnaut Royale, it also removes helicopters from the night-version of its battle royale.

New playlist updates for Modern Warfare and Warzone, generally speaking, only change out the gamemodes in the game, but today’s is a bit special. According to some notes released by Infinity Ward, the new hotfix removes two major aspects of the title.

The first is the removal of helicopters from the night version of Verdansk, which is pretty major to say the least. Currently, it’s unclear exactly why Infinity Ward made this change, as they didn’t specify in their tweet. It could be due to a bug, low visibility, or something else entirely.

Pumpkin heads have also been removed from Modern Warfare and Warzone.

In addition, the developer also removed the pumpkin heads due to a bug occurring, although exactly what that bug is was also not made clear. It’s also undetermined if this removal also affects the pumpkin heads on the juggernaut suit, which automatically has the head attached when you put it on.

Beyond these removals however, the update also adds a new mode, Juggourdnaut Royale. Despite the name being a bit different, this is the exact same mode as Juggernaut Royale, which was added to the game during Season 4. Players have to fight over juggernaut suits located around the map in order to survive.

On top of that, Infinity Ward also added BR Solo Survivor and Plunder: Candy Collector to the rotation, both of which appear to be renamed versions of the standard modes.

It’ll be interesting to see how long it takes the developers to re-add the helicopter and pumpkin heads to the game. While the former has obviously been in the game from the start, the latter is a nice seasonal treat that will only be around for a couple more weeks.