Call of Duty: Black Ops 4 April 17 update - Arsenal Sandstorm, weapon balancing, and more - Dexerto
Call of Duty

Call of Duty: Black Ops 4 April 17 update – Arsenal Sandstorm, weapon balancing, and more

Published: 17/Apr/2019 10:14 Updated: 17/Apr/2019 17:30

by Paul Cot

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The new Call of Duty: Black Ops 4 Game Settings update for April 17  has landed on Xbox One, PlayStation 4, and PC bringing a free map variation, new playlists and tons of weapon balances.

Arsenal Sandstorm

Interestingly, Arsenal Sandstorm was set to skip the PS4 exclusivity period and immediately become available on all platforms. However, Treyarch have announced that, due to an unknown reason, the introduction of Arsenal Sandstorm has been delayed.

The difference between the map, as the name suggests, was simply adding a sandstorm to the multiplayer map, Arsenal. Given the nature of the change, it appears it is a technical reason the new map can’t be added.

Arsenal’s sandstorm decreases visibility resulting a different gameplay dynamic…

Infected mutiplayer

Infected is now available on all platforms (PS4, Xbox One and PC). The highly popular mode has a Zombie themed twist, fight to survive against the ever increasing number of infected players or join them to eliminate the remaining survivors.

Deathmatch domination

Deathmatch domination is exactly as it sounds – it combines both objectives of team deathmatch and domination. That means score is awarded for both killing enemies and capturing flags.

Call of DutyDeathmatch domination is expected to be hugely popular…

It sounds like the best of both worlds for fans of the classic modes and makes you wonder how it has taken so long for somebody to think of the it!

Deathmatch domination is available on PS4 now, and will become available on both Xbox One and PC at a later date.

Alcatraz

Changes are expected for Blackout’s second map although they haven’t come in the April 16 update.

Treyarch usually produce quick turnarounds on such changes and therefore they can be expected soon.

Among those changes, the following are expected:

  • Slowing down of the final collapse
  • An option to bleed out (take the cowards way out)

Elsewhere, the interface for leaving the death box (stash) UX has also been confirmed by Treyarch Studio Design Director, David Vonderhaar. This will apply to both Blackout maps.

David VonderhaarHow the new Blackout death stash UX will look

When the change is implemented death boxes will now be closed using B (circle).

Check out all there is to unpack in the new April 17 update in the patch notes below


April 17th Update: Free Arsenal Sandstorm Map / Deathmatch Domination on PS4 / Infected Now on All Platforms + More

Free Arsenal Sandstorm Map

As we put the finishing touches on three additional Multiplayer maps launching with our next Operation later this month for Black Ops Pass holders, we’re excited to release our newest alternate-weather map free for all players: Arsenal Sandstorm.

Hot on the heels of Contraband Hurricane, Arsenal Sandstorm is our most intricate map makeover yet in Black Ops 4. Players will need to adapt their playstyles to waves of sand sweeping across the environment, with limited visibility throughout the facility encouraging shorter-ranged engagements. We’re excited to see how player strategies will evolve on Arsenal Sandstorm, now in rotation on all platforms.

Deathmatch Domination Debuts on PS4

If you’ve ever wished your team could play the objective in Domination even if they’re just there for the streaks, we’ve got great news. Introducing Deathmatch Domination on PS4, a first-of-its-kind mode for the Black Opsseries. In this new take on Domination, teams now have two ways to earn points toward the score limit: by capturing objectives, and by earning kills throughout the match. No matter how you play, you’ll be playing for the team. Get out there and let us know what you think in the comments.

Infected Now Live on All Platforms

Infected is now live in Multiplayer on all platforms! We’ve also made some improvements to gameplay and stability, including the addition of 10 seconds to the game clock instead of 30 when a Survivor becomes infected, to help keep matches from running longer than intended. Check out the patch notes below for what’s new, and if you’re an Infected newbie, be sure to get familiar with the preset Survivor classes so you’re ready to hit the ground running… for your life.

We’ve also made additional updates across all modes since our last community update, including weapon tuning to the Rampart and KN-57, an extension to the final Collapse timing in Blackout’s Alcatraz map, and more. Read on for the full list of what’s new:

  • Free Arsenal Sandstorm Multiplayer map in rotation today on all platforms.
  • Deathmatch Domination added as Featured Playlist in Multiplayer on PS4.
  • Infected added as Featured Playlist in Multiplayer on Xbox One and PC.
  • Barebones Moshpit, Stockpile, Mercenary Deathmatch Moshpit (consoles), and Half-Off Heist (Xbox One) added to Featured category in Multiplayer.
  • Weapon tuning for Rampart and KN-57 in Multiplayer, Blackout, and Zombies.
  • Alcatraz final Collapse time increased from 60 seconds to 120 seconds.
  • PC curated playlists updated, including new Lone Wolf playlist.
  • Gameplay and stability improvements added for Infected.

MULTIPLAYER

  • Maps

    • Arsenal Sandstorm

      • Free alternate-weather version of Arsenal in rotation today on all platforms.
  • Game Modes

    • Infected

      • When a Survivor becomes infected, 10 seconds will now be added to the game clock instead of 30.
      • General stability fixes for Infected.
  • Weapon Tuning

    • Rampart 17

      • Increased ADS-in speed.
    • KN-57

      • Slightly reduced recoil.
      • Increased ADS-in speed.
      • Quickdraw: Increased ADS-in speed.

WORLD LEAGUE HUB

  • Statistics

    • Choosing Fresh Start will no longer clear World League Hub stats.

BLACKOUT

  • Alcatraz

    • Increased the final Collapse time from 60 seconds to 120 seconds.
  • Weapon Tuning

    • Rampart 17

      • Increased ADS-in speed.
    • KN-57

      • Slightly reduced recoil.

ZOMBIES

  • Weapon Tuning

    • Rampart 17

      • Increased ADS-in speed.
    • KN-57

      • Slightly reduced recoil.
      • Increased ADS-in speed.
      • Quickdraw: Increased ADS-in speed.

MULTIPLAYER

  • Game Modes

    • Deathmatch Domination

      • Added as new Featured Playlist on PS4.
      • Teams have two ways to earn points toward the round score limit: capturing objectives and earning kills.
      • Addressed an issue where Medals were not displaying properly.
  • Featured Playlists

    • Barebones Moshpit, Infected, Stockpile, and Mercenary Deathmatch Moshpit join Deathmatch Domination in the Featured category this week.

MULTIPLAYER

Infected

  • Infected added as Featured Playlist on PS4.
  • Players are divided into two teams: Survivors vs. Infected, with one player randomly selected as the first Infected.
  • Infected players hunt down the Survivors and attack them to spread their disease, converting their victims into members of the Infected team.
  • Survivors choose from preset classes and kill/avoid the Infected throughout the match.
  • Survivors win by having at least one surviving member when the timer runs out. Infected team wins by infecting every Survivor in the map before time runs out.
  • Infected team can respawn an infinite number of times. Survivors have one life before they become Infected.
  • Timer resets every time a Survivor falls victim to the Infected team, or when a Survivor becomes Infected via suicide.
  • Preset classes for Survivors include:

    • Scrapper

      • Primary Weapon: Cordite w/ Laser Sight and Extended Mags
      • Secondary Weapon: Mozu w/ High Caliber
      • Equipment: Concussion
      • Perks: Gung-Ho, Lightweight, Dexterity
      • Wildcard: Perk 2 Gluttony
    • Impaler

      • Primary Weapon: VAPR-XKG w/ ELO and Bayonet
      • Secondary Weapon: Strife
      • Equipment: Molotov
      • Perks: Scavenger, Dexterity, Dead Silence
      • Wildcard: Primary Operator Mod
    • Lead Spitter

      • Primary Weapon: Titan w/ Reflex, Stock, and Quickdraw
      • Secondary Weapon: RK 7 Garrison
      • Equipment: Frag
      • Perks: Skulker, Dexterity, and Team Link
      • Wildcard: Perk 2 Greed
    • Perforator

      • Primary Weapon: ABR 223 w/ Suppressor, Quickdraw, and Extended Mags
      • Secondary Weapon: Strife
      • Equipment: Molotov
      • Perks: Scavenger, Skulker, and Dead Silence
      • Wildcard: Primary Gunfighter 1
    • Meat Bagger

      • Primary Weapon: Mozu w/ Speed Loader and Quickdraw
      • Secondary Weapon: MOG 12 w/ Quickdraw
      • Equipment: Concussion
      • Perks: Scavenger, Dexterity, and Team Link
      • Wildcard: Underkill
    • Headhunter

      • Primary Weapon: Paladin HB50 w/ High Caliber and Stabilizer
      • Secondary Weapon: MOG 12 w/ Long Barrel and Barrel Choke
      • Equipment: None
      • Perks: Dexterity, Skulker, and Tracker
      • Wildcard: Perk 2 Greed

Featured Playlists

  • Xbox One

    • Infected, Barebones Moshpit, Stockpile, Mercenary Deathmatch Moshpit, and Half-Off Heist added to the Featured category this week.
  • PC

    • Infected, Barebones Moshpit, and Stockpile added to the Featured category this week.

MULTIPLAYER

  • Core Playlist Updates

    • Team Deathmatch
    • Search & Destroy
    • Mercenary Deathmatch Moshpit

      • Team Deathmatch
      • Kill Confirmed
    • Objective Moshpit

      • Control
      • Hardpoint
      • Domination
      • Safeguard
    • Lone Wolf Moshpit

      • Free For All
      • One In The Chamber
      • Gun Game
      • Heist
  • Match Start Requirements

    • Reduced Mercenary Deathmatch Moshpit match start requirements from 10 players to 8.
    • Reduced Hardcore Deathmatch Moshpit match start requirements from 10 players to 8.
    • Reduced Objective Moshpit match start requirements from 8 players to 6.
    • Reduced Hardcore Objective Moshpit match start requirements from 8 players to 6.

BLACKOUT

  • Match Start Requirements

    • Reduced match start requirements from 100 players to 80 in current and future Blackout modes when applicable.

-Treyarch

Call of Duty

3 tips to help you survive Black Ops Cold War’s new Zombies Cranked mode

Published: 15/Jan/2021 23:40

by Tanner Pierce

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With the release of Black Ops Cold War’s mid-season update, Treyarch has added Cranked into the game’s Zombies mode – and it’s pretty different from the standard version, requiring some completely separate strategies. 

While Cranked in Call of Duty games is nothing new, having debuted all the way back in 2013’s Ghosts, what is different is a Zombies version of the mode, which was just added to Black Ops Cold War during the game’s midseason update.

The concept is simple: You’re given a timer, and when that timer reaches 0, you explode and die. With each kill, however, your timer resets, giving you more time to keep on grinding. It’s an incredibly fast-paced mode in normal multiplayer, and the Zombies version is even more hectic – but there are some tips you can utilize to help you survive longer.

Pace out your kills

Activision
Pacing out your kills in Cranked is important due to the fact that you only need one kill to reset your timer.

In standard Cranked, players are usually scrambling to get kills. In a 5v5 or 6v6, it makes sense, considering there’s only a limited amount of potential targets, and if you can’t find anyone, you’ll die easily due to the timer running out.

With BOCW Zombies Cranked, the opposite is true. There’s always an abundance of enemies and, while it’s not impossible to run out of targets, generally speaking, they’ll keep on spawning (there’s not even a break in-between rounds).

Because of this, there’s no need to be mowing down Zombies as one does in the normal mode. Instead, if you’re feeling overwhelmed (or if you want to get something done like Pack-A-Punching your weapon), try running away from the enemies for a while to get your bearings.

Remember, all it takes is one kill to reset your timer. If you find it running out, just look behind you at the horde you’ve surely amounted, kill one Zombie, and then move along with your business. Wasting your time mowing down each and every zombie can cost you your game.

With all that being said, don’t think you can run away from the Zombies with no problem; if you get too far away, you’ll find yourself struggling for kills, so it’s best if you stay nearby.

Use fast-reloading weapons and attachments

Activision
You’ll want to use weapons that can be reloaded quickly in Cranked.

In normal Zombies, using a LMG is sort of required during late-game conflicts, as it allows you to mow down Zombies with greater power. In Cranked, speed is king, so it might be better to use something smaller like an SMG.

Reloading fast is essential in Cranked, as you can easily become overrun. Even though it does have a lot of power, you don’t want to waste your time on the horrendously slow reload time found on LMGs. If you want an even faster reload time, you could even throw a fast-mag onto your SMG, and get it done even quicker.

In addition, SMGs have the added benefit of allowing you to run faster, meaning you’ll be able to evade Zombies even better than you would before.

Always go for the Timer Freeze power up

Activision
Remembering these tips can be the difference between surviving or dying early on.

Treyarch has implemented a brand new power-up that’s exclusive to the Cranked game mode: Timer Freeze. With this, players will be able to stop their countdown timer for around 15 seconds or so, giving them a breather.

While this might seem obvious to point out, you’ll want to go for those as much as possible. Getting one at the start of your game is not too important, but it’s especially critical when you get into the late game.

As the mode goes on, your timer will get shorter and shorter, meaning every break you get becomes more and more important. Having that 15 second breather seems like an eternity once you get it, so missing out on one can hurt you a lot – sometimes costing you your life.

While Cranked is incredibly fast-paced, it’s really not that bad if you know what you’re doing. If you remember these tips, you shouldn’t have as much of a problem.