Black Ops Cold War PS-exclusive perks: extra loadouts, 2XP events, more - Dexerto
Call of Duty

Black Ops Cold War PS-exclusive perks: extra loadouts, 2XP events, more

Published: 6/Nov/2020 18:35 Updated: 6/Nov/2020 20:06

by Tanner Pierce


After it was revealed that PlayStation players would be getting an exclusive Zombies mode called Onslaught, Activision has announced that fans on that console will also be receiving a slew of other advantages, including extra create-a-class slots.

If you were planning on playing Black Ops Cold War on Xbox or PC, then you’re about to be at an immediate disadvantage in comparison to PlayStation fans.

Thanks to Activision’s exclusivity deal with Sony, Black Ops Cold War fans on the PlayStation 4 and PS5 will be able to take advantage of a number of different features only available on those consoles.

Extra create-a-class slots and XP bonuses

The most notable of these exclusive features are 2 additional create-a-class slots.There’s nothing inherently special about these two extra slots, they include the same features and abilities as all the others, other than the fact that Xbox and PC players won’t get them for around a year.

In addition, PlayStation players will also get a special deal that gives them 5 extra tier skips when they buy the battle pass and 20 tier skip bundle, essentially making it a 25 tier skip bundle.

Finally, PS4 and PS5 players will also be able to take advantage of two different XP bonuses in Black Ops Cold War. Once every month, the game will get a 24hr-long double XP boost, only on PS consoles.

On top of that, if your party consists of only PlayStation users, you and everyone else in that party will receive a 25% weapon XP increase while you stay together.

This essentially means that PS fans will be able to level up their weapons faster than people on other consoles if they play their cards right.

Exclusive Zombies Onslaught mode

In addition to the above, PlayStation players will also have access to the previously announced Zombies Onslaught mode. The 2-player experience will drop players into standard multiplayer maps and force them to fight off the undead.

Fans will be forced to move around the map during each match, while also having to fight special boss-like zombies called Elite enemies. Earning a specific rank in this mode will grant “useful rewards,” which seemingly won’t be available to Xbox or PC users.

All of the aforementioned content, including the Zombies Onslaught mode, will be available on other platforms starting on November 1, 2021, meaning Xbox and PC players have to wait a whole year before they see any of this.

Call of Duty

Warzone devs confirm secret nerfs to Cold War suppressors will be reverted

Published: 25/Feb/2021 21:47

by Theo Salaun


Fans of Call of Duty: Warzone will be pleased to know that Season 2’s secret nerfs to the Agency Suppressor and other Black Ops Cold War silencers will be reverted very soon.

As soon as the clock hit zero, tons of Warzone players eagerly logged on for some late-night, Season 2 action. Intrigued by a mysterious ghost ship, an assortment of zombies, new ground loot and two brand-new guns…players became surprised by an unsavory change: weaker Cold War guns.

While the Agency Suppressor was originally weak at range, then buffed to fit in line with Modern Warfare’s Monolithic Suppressor, the attachment’s strength appeared to have been weakened in Season 2. 

Murmurings spread around the community quickly, with content creator JGOD then confirming what many had begun suspecting — the Agency Suppressor actually hurts your bullet velocity (again). Fortunately, devs have quickly responded and confirmed that this will be reverted.

As JGOD explores in his video, the new update does ensure that in-game descriptions of attachment values are actually reflective of what they do in the game. So attachments that claim to help bullet velocity will actually do so, which was not the case in the past.

The downside, though, is that this means that the hidden buffs to the Agency Suppressor’s bullet velocity (as seen with the FFAR 1) are now reflective of the attachment information. So, as the game says, bullet velocity is now nerfed.

An immediate detriment, the Monolithic Suppressor was considered the go-to Warzone attachment because velocity buffs ensured players could be more effective at hitting shots on the large map. By reverting the buffs to make the Agency Suppressor similar to Monolithic, the update effectively nerfs all ranged Cold War guns.

As Raven Software tweeted within a day of the new update going live, Agency, Gru and Wrapped Suppressors will be reverted “to their former glory in the next hotfix.” 

This likely means that, in line with the Monolithic Suppressor, these suppressors will enjoy a bullet velocity buff — making them more effective at range and much more viable. 

While it may be frustrating for fans to know that these buffs and nerfs aren’t reflected in the patch notes, one can only hope that the new emphasis on transparency in the in-game attachment descriptions will be reflected in the new hot fix. That could be a huge help, as fans will no longer need to test things out themselves to figure out what attachments truly do.