Call of duty

Black Ops 4 November 6 game settings update removes 9-Bang from Blackout along with other major changes - Full patch notes

by Wyatt Donigan

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Treyarch has just a released a Black Ops 4 update that includes a major balancing pass for Blackout, including the removal of the infamous 9-Bang. 

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Continuing with the trend of releasing regular updates for Black Ops 4, another update has hit the game and this one is quite the doozy.

Chief among the changes are a major balancing update for Blackout that includes everything from weapon changes to a brand-new Zombie boss. 

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After trying to balance the 9-Bang from Day 1 of the game, Treyarch has now opted to just remove the item from the game completely while they try and evaluate its place in the game. There's no word yet on when, if ever, it will be put back into the game. 

That wasn't the only major change to come to Blackout, though, as Treyarch also included a major weapon balance pass specific to Blackout.

Light Machine Guns received some hefty buffs across the board to bring the class in line with other classes, while guns like the Rampart 17 and Swordfish also got some nice buffs to increase their usability. 

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Outside of pure weapon and equipment changes, the November 6 update also brought the Blightfather from the IX Zombies mode into Blackout for those players who want a bit of a challenge added to their loot gathering.

For a limited time, the fearsome Blightfather has been transported from IX to haunt the Graveyard just south of the Asylum. Those of you who took him on during the Blackout Beta know he won’t go down without a fight – and the victors will be handsomely rewarded this time around. This event is now live in all Blackout playlists on all platforms, so keep an eye out for the red pillar of light for a chance to slay the Blightfather...or pick off those who dare try.

It's also time to hunt for more characters as the Zombies character skins were added to Blackout with this update. You can find the full guide on how to unlock those HERE

Multiplayer fans also got some love with this update, as new Playlists were introduced into the game to add a bit of variety into the equation.

In Multiplayer, new playlists have arrived in the Featured category, including the debut of Team Tactical Moshpit, Mercenary Chaos Moshpit, and Mercenary Hardcore Moshpit. Read below for all the details on these new playlists and let us know what you think. As a reminder, playlists will be rotating into the Featured category on a weekly basis, so keep an eye out for fresh new game types and the return of fan-favorites each week.

Zombies players weren't left out either, as some key bugs and crashes were addressed to make things a bit more stable when playing on the various maps. 

You can read the full November 6 patch notes below:

Nov. 6 Update: Blackout Tuning, Blightfather Event, Chaos Character Missions, New MP Playlists, Black Market Progression

Following last week’s Multiplayer weapon tuning, we’ve introduced extensive new Blackout-specific tuning
in today’s update, including various tweaks across several weapon
classes, the removal of the 9-Bang from Blackout, and more. Read on for
the full list of changes in the patch notes below.

For a limited time, the fearsome Blightfather has been transported from IX
to haunt the Graveyard just south of the Asylum. Those of you who took
him on during the Blackout Beta know he won’t go down without a fight –
and the victors will be handsomely rewarded this time around. This event
is now live in all Blackout playlists on all platforms, so keep an eye
out for the red pillar of light for a chance to slay the Blightfather...
or pick off those who dare try.

We’ve also unlocked the Blackout Character Missions
for our Black Ops 4 Chaos Storyline crew and increased Character
Mission quest item spawn rates, so get out there and complete those
hidden challenges to drop in as Bruno, Diego, Scarlett, and Shaw.

In Multiplayer,
new playlists have arrived in the Featured category, including the
debut of Team Tactical Moshpit, Mercenary Chaos Moshpit, and Mercenary
Hardcore Moshpit. Read below for all the details on these new playlists
and let us know what you think. As a reminder, playlists will be
rotating into the Featured category on a weekly basis, so keep an eye
out for fresh new game types and the return of fan-favorites each week.

We’re also kicking off our first 2X Tier Boost Weekend in Multiplayer and Blackout starting on Friday, along with 2X Nebulium Plasma
in Zombies on all platforms from 10AM PT Friday, Nov. 9 through 10AM PT
Monday, Nov. 12! Players will earn Contraband Tier progression twice as
fast during this event, and we’ve got new ways to boost your Contraband
Tier progression coming very soon. Stay tuned.

For our Zombies
players: game stability has remained our #1 priority, and while we’ve
implemented additional crash fixes listed below in today’s update, we
know we’ve still got more to deliver for the Zombies community. To that
end, we will have more shortly from the Zombies team that will address
current development, as well as how we’re prioritizing stability and
gameplay improvements.

And now, onto what’s new in the game:

We’ve made the following updates to the game (Global) since Friday’s update:

Blackout

Playlist Updates

  • Blightfather added to all playlists.
  • 100-Player Quads added to the Featured playlist.
  • Maximum players in Solo and Duos playlists changed to 88.

Character Missions

  • Zombies Chaos Storyline Character Missions now available (Bruno, Diego, Scarlett, and Shaw).
  • Increased drop rates of Character Mission items.

Weapons (Blackout Only)

  • Submachine Guns
    • Increased
      muzzle velocity on all SMGs. This should provide more consistent
      gunfights when in SMG range, along with ensuring that SMGs perform as
      expected in their intended power band when compared to Assault Rifles in
      Blackout.
    • Spitfire
      • Reduced recoil.
  • Assault Rifles
    • Rampart 17
      • Reduced ADS sway.
      • Reduced recoil.
  • Tactical Rifles
    • Auger DMR
      • Increased
        re-center speed. We slowed down the re-center due to high performance
        in our Blackout beta, but have seen the AUGER slightly underperform
        since release.
      • Slightly
        increased muzzle velocity. This should make for more predictable shots
        when firing at a moving target within the Auger’s intended ranges.
  • Swordfish
    • Tightened the spread pattern. This should allow more shots to land on target at range.
  • Light Machine Guns
    • While
      some players have found success with the LMGs in Blackout, they’re
      still being passed over by the large majority of players. These changes
      should help make LMGs more manageable when providing cover fire or
      engaging targets at range.
    • Titan
      • Increased re-center speed.
      • Reduced re-center pattern offsets for more predictable recoil.
    • VKM 750
      • Increased re-center speed.
      • Reduced re-center pattern offsets.
    • Hades
      • Increased re-center speed.
      • Reduced re-center pattern offsets.

Equipment (Blackout Only)

  • 9-Bang
    • Removed the 9-Bang from Blackout while we evaluate its place in the gameplay loop.
  • Concussion Grenade
    • Increased throw distance.
    • Increased stack count to 2.

Multiplayer

  • Playlist Updates
    • Added Team Tactical Moshpit to Featured Playlist (3v3 TDM, Kill Confirmed, and Search & Destroy).
    • Added Mercenary Chaos Moshpit to Featured category (6v6 TDM, Domination, Kill Confirmed, and Hardpoint, no parties allowed).
    • Added Mercenary Hardcore Moshpit to Featured category (Hardcore TDM, Domination, and Kill Confirmed, no parties allowed).
    • Gun Game and Control now in Featured category.
  • Gameplay
    • Resolved
      an exploit in Search & Destroy where players could change classes
      after the start of a round to regain Scorestreak progress from the
      previous round before death.
    • Resolved
      an issue in Heist where navigating the Buy Menu with the d-pad could
      display the description for the previously highlighted item.
    • Resolved
      an issue where meleeing friendly Razor Wire in Hardcore game modes
      would damage players, potentially causing the player who placed the
      Razor Wire to be kicked for friendly fire.
  • Miscellaneous
    • Corrected
      the description for “Fast Reflexes” Challenge to inform players of
      requirement to get 5 EKIA in a game shortly after switching weapons with
      Dexterity, Overkill, and Laser Sight.

Zombies

  • Stability
    • Resolved 2 specific crashes in the IX Main Quest.
    • Resolved a crash related to banner challenges in IX.
    • Resolved a crash that occurred when the Shield broke while the player had the Victorious Tortoise Perk active.
  • Gameplay
    • Resolved
      an issue where players could end up in a permanently downed state if
      they are revived as a self-revive is being completed.
    • Resolved
      an issue where picking up the Max Ammo power-up while Bandolier is
      active did not give additional ammo if the weapon was at its normal Max
      Ammo capacity.
  • Miscellaneous
    • Resolved UI issues caused by opening the Paintshop after personalizing a weapon in the Armory.
    • Resolved an issue where players could equip Talismans in Local Play.
    • Changed Aftertaste Elixir description to reflect its 5-minute duration.
    • Changed Arsenal Accelerator Elixir description to reflect its 2-minute duration.

General

  • Challenges
    • Resolved an issue where level-restricted Challenges could be locked again after Prestiging.

We’ve also made the following changes to PC since Friday’s update, in addition to the ones listed above:

  • General
    • Added Audio Presets to Options.
    • Resolved an issue where the rotation icon would appear when highlighting any items in the Black Market.
  • Zombies
    • Resolved
      an issue where players would be forcefully defeated when using the Fast
      Travel from Transverse Tunnel to reach the Cafeteria before opening its
      door in Blood of the Dead.
    • Resolved an issue where Warpaints could not be removed after being applied.

Jump
in and let us know what you think of the new Blackout weapon tuning,
Blightfather event, new MP playlists, and everything else that’s new in
today’s update!

Source -Reddit