The first major game update for Call of Duty: Black Ops 4 was rolled out by Treyarch on October 14, addressing issues in multiplayer, Zombies and Blackout.
With only two days passed since launch on October 12, Treyarch has been keeping a keen eye on all bugs, glitches and other gameplay frustrations from the community.
The game settings update released on October 14 has addressed the bulk of these issues, while there are still some more possible changes being considered by the development team.
The headline change here is good news for Zombies fans, as they have rolled out a balancing pass update.
For multiplayer, only a couple of main adjustments have been made, with a fix to a camo bug and camo unlock requirements for some weapons, as well a scorestreak bug. However, no mention of the glitch causing private matches to end after only 7 rounds.
For Blackout, you should no longer have a problem selecting the Ajax character, and the pesky trauma kit glitch on PC (where it just wouldn't work), has been addressed too.
If there is an issue you expected to be addressed but isn't Treyarch does insert that this is not an 'exhaustive' list and that they are tracking everything across social channels.
Full details of all changes can be found below
Black Ops 4 Full Patch Notes - October 14
Launch Weekend continues! As promised, we’ve included our first big Zombies balancing pass in today’s update, as well as some additional improvements across all modes. Take a look below.
We’ve made the following changes to the game today (Global):
We’ve also made the following additional update specific to PC:
Here are some of the hot topics we’re currently tracking and/or working on for a future update:
Please note that the list above isn’t exhaustive, and that we’re tracking everything across this subreddit and the rest of our social channels to ensure we’re constantly prioritizing our focus. Keep your feedback coming, and please let us know what you think about today’s Zombies balancing pass! We’re just getting started.
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