Treyarch finally respond to Combat Record complaints in Black Ops 4 - Dexerto
Call of Duty

Treyarch finally respond to Combat Record complaints in Black Ops 4

Published: 16/Mar/2019 15:45 Updated: 16/Mar/2019 16:05

by Joe Craven

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Director of Game Design at Treyarch, David Vonderhaar, has responded to complaints regarding Call of Duty: Black Ops 4’s in-game Combat Record system, after months of mystery.

Combat Records have been a staple of more or less every Call of Duty game, particularly in recent years. The in-game stat-tracker allows you to study, in depth, a player’s statistics, including KDR, scorestreak usage and medals earned.

While not all Call of Duty games have it featured at launch, Black Ops 4 was released on October 12 2018, and, over 5 months into its cycle, still does not have the heavily requested feature – despite Treyarch alluding to them coming only a week after release.

Call of Duty CommunityTreyarch’s previous title, Black Ops 3, had a complete Combat Records system, that many feel is missing from Black Ops 4.

This has led to disapproval from the Call of Duty community, who want to see it added so they no longer rely on third party stat trackers to review theirs or other players statistics.

This is typified in a Reddit post from user ‘kris9512’, who doesn’t understand why it has not been implemented into Black Ops 4 yet, stating that all previous Black Ops titles have had Combat Record systems in which other players’ stats can be viewed. 

Furthermore, they are frustrated at Treyarch’s lack of an explanation for its delay, finishing with: “If it’s not coming at all, all I ask is for an explanation as to why.”

Why is it that a COD from 2010 has a comprehensive Combat Record, and allows you to views other people’s, but a COD from 2018 does not? from r/Blackops4

The Reddit post is from a few months ago, but it prompted a reply from David Vonderhaar on Twitter on March 15, after a user sent him a screenshot of it. Vonderhaar, ever-amicable on social media, was happy to respond.

“Great points,” Vonderhaar replied. “We have an answer coming. I am not in the position to talk about it until we lock some things down.” The Treyarch Director goes on to acknowledge it’s a “valid question” and an answer will be provided as soon as possible.

This follows previous criticism of Treyarch, when they allegedly made it harder to track players’ stats, preventing certain third party sites from accessing the data.  

It’s clear that Vonderhaar takes community feedback seriously, highlighted in his response here, as well as his generally friendly online nature, even in the face of fierce, sometimes explicit criticism. 

Call of Duty

Warzone FOV setting on PC can reduce visual recoil on weapons

Published: 25/Oct/2020 16:01

by Daniel Cleary

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Call of Duty players have uncovered an unusual field-of-view setting in Warzone, claiming that weapons such as the CR-AMAX seem to have less visual recoil when it is toggled.

The weapon meta is continuing to shift in Warzone as more changes are released in Season 6, giving players plenty of unique weapons and playstyle to try in the battle royale.

Popular YouTuber Swagg was one of the latest to reveal a Season 6 loadout for Warzone but claimed there was also a “secret” setting that was helping him to rack up more kills in-game.

Modern Warfare settings screen
Infinity Ward
CoD players like Swagg have claimed that Warzone’s FOV settings can affect recoil in-game.

While the CR-56 AMAX, which was featured as the Galil in past CoD titles, has been a solid weapon since its release, there are, apparently, some field-of-view settings that Warzone players can change to make the gun easier to use.

In his October 24 upload, Swagg revealed that having the “Affected FOV” setting enabled makes it seem as if the AMAX has little to no recoil. This is opposed to the default Independent FOV setting.

“Affected FOV on PC makes guns feel like they don’t have recoil,” Swagg revealed, in his Warzone gameplay, “[it’s the] reason why I use Amax now.”

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The AMAX does not usually stand out above other Assault Rifles in its class, but it still has one of the highest base stats when it comes to damage per second (DPS), meaning that less recoil would make this quite a strong choice in the current meta.

While the weapon, with these affected FOV settings, appears to move less compared to CR-56 AMAX gameplay for console players, it is unclear whether or not it actually has a major effect on the gun.

However, it seemed to be working quite well for Swagg, as he highlighted just how strong it could be, managing to pick up plenty of kills in his Warzone match with fellow content creator booya.

Another CoD YouTuber Webzy has previously highlighted the difference in recoil between the Affected and Independent settings, echoing the sentiment of the FaZe member and claiming it was actually easier to hit shots with it enabled.

Infinity Ward is regularly coming out with fixes for any bugs found in-game but it appears as if this FOV setting was intended to be a feature, making it unclear whether or not this will be patched.