Best audio settings for Modern Warfare and Warzone - Dexerto
Call of Duty

Best audio settings for Modern Warfare and Warzone

Published: 28/May/2020 0:30

by Theo Salaun

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Understanding and registering audio, especially footsteps, is key to success in Call of Duty: Modern Warfare and Warzone, so we’ve analyzed the best audio settings for players to use.

Like most things in Call of Duty, audio settings are subject to preference, but you can tease out some options that players ought to try out based on experimentation and what the world’s best players use.

The principal audio settings are Audio Mix, Master Volume, Music Volume, Dialogue Volume, and Effects Volume. Of those, Audio Mix is the only one that is not on a 0-100 scale and is the one that will dictate how the majority of sound in your game is experienced.

 

Focused primarily on hearing footsteps in the game, we’ve found that players like Atlanta FaZe pro Preston “Priestahh” Greiner (who is also part of the current world record for most kills as a quad squad in Warzone) all share the same favorite Audio Mix: Boost High. 

They also all share similar levels for the other settings, keeping Master, Effects, and Dialogue Volume high while decreasing Music Volume.

 

Best Modern Warfare and Warzone Audio Settings

  • Audio Mix: Boost High
  • Master Volume: 85
  • Music Volume: 20
  • Dialogue Volume: 100
  • Effects Volume: 100

In order to have a balanced input of opinions on how best to optimize your settings, we looked at the preferences of various professional streamers and Call of Duty League players before rounding off with the most thorough, in-depth YouTuber: JackFrags. They all play at the highest level of the game and have different setups, ensuring balanced input.

For the streamers, we considered Warzone Wednesday winners and current or former Warzone world-record holders, like Charlie “MuTeX” Saouma, Vikram “Vikkstar” Singh Barn and Tyler “TeePee” Polchow. As for pro players, we looked at the settings used by the aforementioned Priestahh, New York Subliners’ Dillon “Attach” Price, and Dallas Empire’s Ian “Crimsix” Porter.

 

Every single professional streamer and player we researched used Boost High for their Audio Mix, with Vikkstar explaining that the “high-frequency sounds—which is footsteps, whereas explosions are low sounds.”

Given how vital hearing footsteps is to Call of Duty, having them boosted is fully worth losing some of the grandiosity of the sound effects found in explosions and killstreaks. 

But JackFrags makes an opposing argument that speaks to just how important it is for players to follow their personal preferences. After spending hours experimenting, he discovered that due to sound dampening (footsteps becoming quieter when behind surfaces like closed doors or on grass and dirt instead of metal steps), “Home Theater” may actually be preferred for players who want audio consistency above all else.

 

While most players will prefer heightened footstep audio cues overall, even if some consistency is lost (perhaps when a footstep audio cue becomes a lower sound due to sound dampening on grass)—some will ultimately rather have consistent audio.

Similarly, while some choose to have their Music Volume set to 0, others are happy with a little added drama and are comfortable kicking it up to around 20 (TeePee being one such example).

While most will be subject to preference, players should still generally choose between Boost High and Home Theater for their Audio Mix, play at whatever Master Volume feels most comfortable, lower Music Volume for lessened distractions and, finally, keep Effects and Dialogue Volume high to ensure nothing is missed (like an enemy using Armor Plates or someone planting a Claymore).

Call of Duty

Black Ops Cold War Nov 24 patch notes: Nuketown ’84 and camo fixes

Published: 24/Nov/2020 21:48 Updated: 24/Nov/2020 23:30

by Tanner Pierce

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Black Ops Cold War has, once again, gotten a small update. This time around, we have the addition of a brand new map in Nuketown ’84, as well as some fixes for camo progression and Zombies. Here’s everything you need to know.

It seems like Treyarch isn’t slowing down with the updates for Black Ops Cold War. Just a day after their last one, the developer has once again released a brand new update for the first-person shooter, marking the fourth overall update since Friday.

Like the update November 23 update, this isn’t a full blown patch, meaning you won’t have to download anything on your system in order to take advantage of the new changes. Rather, the game settings will be automatically updated when you open the game.

While this update doesn’t change anything drastic about the game, aside from one aspect, it’s still a noteworthy update for a number of reasons. Here’s everything you need to know about it.

Biggest changes in the Black Ops Cold War Nov 24 update

Activision
The biggest addition in the November 24 update is that of Nuketown ’84.

Easily the biggest addition to the game is that of Nuketown ’84. It is the first post-launch piece of content for the game so its inclusion is a big deal to say the least. The map itself seems almost identical to the original from 2010 in terms of layout. In fact, within the lore, it is a “Site B” to the original Nuketown, which explains why it looks identical.

It’s also worth noting that this map is also available in the PlayStation exclusive Onslaught mode, which pits two players against the undead in standard multiplayer maps.

In addition to Nuketown ’84, Double XP and Weapon XP is live within Black Ops Cold War. According to Treyarch, the bonus is set to remain live for around a week, until November 30. This should give fans a good chance to grind out their weapons and get all the attachments/camos they want.

Beyond that, a bunch of other glitches were also fixed. Mainly, two bugs associated with camos in the game have been resolved, including one that had to do with Knife camo progression not working if it was selected as a primary weapon.

As with every other update so far, Zombies also got a number of fixes as well. Almost all of them are minor and none of them seem to address the crashes associated with the mode but, nonetheless, they’re still noteworthy.

All in all, it’s good to see that Black Ops Cold War is getting frequent updates. Even if they’re small game updates, hopefully they continue in the future.

Treyarch’s official patch notes follow:

GLOBAL

2XP + 2WXP

  • Double XP and Double Weapon XP enabled in Multiplayer and Zombies through 10AM PT Monday, November 30th.

MULTIPLAYER

Maps

  • Nuketown ‘84
    • Added Nuketown ’84 to 6v6 map rotation in Quick Play Core and Hardcore playlists.
    • Added Nuketown 24/7 featured playlist.
    • Added Nuketown ’84 to Custom Games map list.
  • Crossroads Strike
    • Addressed an issue in Crossroads Strike that allowed players to contest a Hardpoint and Control zone outside of the intended objective boundary.

Camos

  • Addressed an issue where incorrect images would show for Diamond & Gold weapon camo rewards in the After-Action Report.
  • Addressed an issue where Knife camos would not progress if in the primary weapon slot.

Stability

  • Fixed a rare crash that could occur in Domination.

ZOMBIES

Gameplay

  • Addressed an issue that could prevent zombies from attacking the player after teleporting from the Dark Aether.
  • Addressed an issue that allowed players to leave the gameplay space when teleporting back from the Dark Aether.
  • Addressed an issue that could cause a main quest item from timing out, causing a progression break.

Gunsmith

  • Addressed an issue that could cause the player to sometimes lose functionality at the pause menu if the Gunsmith remained open after the intro cutscene.

Trials

  • Addressed an issue that sometimes caused an incorrect Pack-a-Punch camo to appear on weapons obtained from Trials.

UI

  • Addressed an issue that sometimes caused incorrect Revive UI to appear at the end of a match.

Stability

  • Added various stability fixes.

Onslaught (PS4/PS5)

  • Added Nuketown ‘84 to the Onslaught map list.
  • Added a new Onslaught Challenge with a unique Weapon Blueprint reward.