Call of Duty: Black Ops 4 was finally revealed to the public on May 17th, and Treyarch showed off much more than fans are used to at this early stage.
With hands on action, and then lots of streams and YouTuber content since, fans have a lot more information about multiplayer particularly despite the game not set for release until October.
The first thing many will want to know of course is the weapons in the game, and while this is not the full list that will be available at launch, there were certainly a good breadth of weapons on show.
ICR-7: Moderate fire rate and moderate damage, controllable recoil. Similar to ICR’s in previous titles.
Rampart 17: Much higher damage but slower rate of fire.
VAPR-XKG: High fire rate but still controllable recoil.
MX9: High fire rate, moderate damage, difficult recoil.
Cordite: Well rounded SMG, moderate fire rate and recoil.
SAUG 9mm: Much higher fire rate, but trades off reduced damage and range.
Auger DMR: Deals high damage, is semi-automatic with a slower rate of fire.
Swordfish: This will be one for fans of the M8 in previous Black Ops games, with a four round burst.
Light Machine Guns
Titan: The only LMG available at the community reveal, a standard LMG setup with lots of ammo and high damage.
Paladin HB50: The .50 caliber sniper, a one shot kill provided you hit your shot.
Koshka: Lower damage, but a much higher rate of fire.
Strife: Traditional semi-automatic pistol, the standard sidearm.
MOG 12: A pump-action shotgun, but has very short range and is not particularly accurate.
Hellion Salvo: A big bang rocket launcher, useful of course for taking down enemy air support.
Of course, there will be many more weapons in the full game, and fans may get their hands on them during the private beta, dates for which are yet to be announced.