Activision finally adjust loot boxes in Black Ops 4 update - Dexerto
Call of Duty

Activision finally adjust loot boxes in Black Ops 4 update

Published: 25/Feb/2019 14:32 Updated: 25/Feb/2019 15:21

by Matt Cotton


Loot boxes in the form of ‘cases’ were introduced to Call of Duty: Black Ops 4 as part of the previous Operation Grand Heist update. Players have voiced concerns with a number of issues ever since, but Activision seem to have been listening.

Black Ops 4 is already a game that monetizes its content. The full game still costs around $40, then there’s a $50 season pass. Each loot box costs 200 CoD points which is about $2.

Treyarch’s decision to release new supply drops caused a number of complaints, especially when fans found that their content was not up to the standards they expect.

However, Treyarch have acknowledged the fact that the progression in the Black Market was too slow. Taking feedback from players on board, the developers doubled the loot box earn rate as part of the February 22 update.

Loot boxes returned to Black Ops 4 as part of the Operation Grand Heist update.

Operation Grand Heist seems to have been a success overall but is this new change enough to appease player? 

You can earn cases as part of the Contraband progression system or just by playing the game regularly. Cases will now be included in the Contraband tier progression stream beyond tier 100. The patch notes regarding the changes to loot boxes are detailed below:

Patch notes regarding loot boxes in Black Ops 4

  • Reserve Cases will again be earnable at every Tier after 100 in the Contraband stream.
  • The earn rate for Reserve Cases through playing the game will be doubled.
  • Cases will be retroactively awarded to those who progressed past Tier 100 before this update for every additional Tier completed.

Are these changes to loot boxes in Black Ops 4 enough to appease players? Get in touch with us via twitter @DexertoINTEL to let us know your thoughts.

Call of Duty

Black Ops Cold War player hits first prestige without a single kill

Published: 19/Jan/2021 2:20

by Brad Norton


An extremely patient Call of Duty player has just reached first prestige in Black Ops Cold War, without ever dealing damage to their opponents.

The name of the game with Call of Duty has always been simple. Kill your opponents before they kill you. It’s the core principle for which every other system in the franchise has been built around.

While a majority of players stick to fundamentals and play the game as intended, there’s always some that veer from the path. As gamers are sinking their teeth into Black Ops Cold War, many have reached new heights with the innovative prestige system. Though one player has taken their time in reaching the very first prestige.

They’re not worrying about their KD. They don’t care for weapon camos or powerful attachments. They’re never trying to top the leaderboards. All this player cares about is ending each match with zero kills to their name.

Black Ops Cold War combat record
Reddit: Pilgore1
This player reached first prestige in Black Ops Cold War without a single kill to their name.

It took a full 37 hours of game time for Reddit user ‘Pilgore1’ to accomplish their goal. Without ever killing another player, they reached the first prestige over the course of 200 games.

Their highest killstreak throughout this effort was a whopping zero. This player literally never acquired a single-elimination, not even accidentally. Instead, they spent their time focusing on other aspects of the game.

Playing the objective and “clearing the sky,” were the key factors that gained this player XP over time. It clearly took longer than the typical prestige, but they still managed to make it happen.

Surprisingly, their overall record was positive despite the lack of slaying power. 102 wins to 83 losses was the final tally. They even had a career-best winning streak of seven games in a row, according to the player.

They used “all three LMGs” with a heavy focus on “vehicle damage” attachments. Moreover, the Engineer perk came in handy as did Cold Blooded. When the skies were clear of enemy streaks and it came time to focus on the objective, however, they simply “[threw their] body on there.”

There’s no telling what drove them to play Call of Duty in such a unique way. Though they still managed to enjoy the process. “I just find doing it fun,” they explained. “I also have a lot, maybe too much, patience, so that helps.”