7 classic Call of Duty maps we want to see in Blackout

David Purcell

As more and more locations are being built into Black Ops 4’s Blackout map, here are seven classic Call of Duty maps we want to see added in the near future. 

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Call of Duty: Black Ops 4 is developed by Treyarch. Therefore, many of the picks included here will be from their games to make the suggestions more realistic. But, there’s definitely one Infinity Ward destination that makes the list, which certainly deserved an honorable mention. 

At the moment, Blackout has several key locations from previous CoD games, with Firing Range, Nuketown, Array and other exciting maps like Hijacked being introduced to the battle royale mode of late. Now, it’s time for us to make a few suggestions of our own. 

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Stadium

ActivisionStadium, from Call of Duty: Black Ops.

This close-quarters urban map, which was introduced in the First Strike DLC for the original Black Ops game, would make a perfect addition to Call of Duty’s new Blackout mode.

Much like other maps which have been added, Stadium provides that perfect balance between being small enough to add easily, and having enough popularity from the community to make it a worthwhile addition. Let’s face it, the map was great.

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Standoff

Treyarch, ActivisionStandoff, from Call of Duty: Black Ops II.

Standoff was one of the most popular maps from Black Ops II, based on a border town between Kyrgyzstan and China. The map was set up for some good long-range combat and would be an ideal place for the final circle to reach. 

Grid

TreyarchGrid, snow map from Call of Duty: Black Ops.

Despite clear differences in the two games, other battle royale games such as Fortnite have opted for the addition of a snow biome in the run up to Christmas. While the idea of following in Epic Games’ footsteps might not be too appealing for Treyarch, people did grow very fond of their snow maps from over the years. 

Grid would make a really solid addition to the game, with a nice mix of close combat opportunities, as well as sniping spots. 

WMD

TreyarchWMD, yet another from Call of Duty: Black Ops.

While we’re on the subject of cold weather maps, why not a return to the game for WMD? The map which was so fitting for game modes with a lot of players, such as Ground War, would make for an excellent dropping spot for Blackout. 

Alongside Grid, the addition of a snow biome at some stage could be quite interesting to see. 

Castle

TreyarchCastle, from Call of Duty: World at War.

There were a few really interesting maps in Call of Duty: World at War, but not many would slot right into Blackout as smoothly as Castle. 

While this was one of the larger battlegrounds on the classic Treyarch title, there’s nothing stopping the developer from adding this to their battle royale game mode as either in a miniature form or perhaps even as a more spread out version, similar to Firing Range.

With so many interesting hiding spots and such a vast landscape, this would be a popular pick for sure. 

Hazard

TreyarchHazard, from Call of Duty: Black Ops.

Speaking of World at War, this one was inspired by a map from that very game. 

Hazard was added to Call of Duty: Black Ops as additional downloadable content, part of the Annihilation map pack, and proved to be one of the most popular multiplayer destinations. 

Taking inspiration from Cliffside, the golf course had a great mix of sniping spots, mid range shooting locations and was perfect for just about every game mode. Would it be great in Blackout too? We think so. 

Rust

Infinity WardRust, from Call of Duty: Modern Warfare 2.

And finally, Rust. 

While it is highly unlikely that a Treyarch game would explore the opportunity of adding an Infinity Ward map to any of their game modes, this small multiplayer map would be a fine addition to Blackout. It was the smallest map from MW2 but was one of the most popular. 

This would be a great place to decide who wins the game in the final circle and is definitely worth an honorable mention as well. 

About The Author

David is the former US Managing Editor at Dexerto.com. You can contact him via email: david.purcell@dexerto.com.