Shroud hilariously shut down moments after criticizing Apex Legends Twitch Rivals tournament - Dexerto
Apex Legends

Shroud hilariously shut down moments after criticizing Apex Legends Twitch Rivals tournament

Published: 13/Feb/2019 1:46 Updated: 13/Feb/2019 2:21

by Alan Bernal

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Twitch star shroud was one of the favorites to come out on top during the Twitch Rival Apex Legends tournament, but the streamer had a major criticism for the event’s format that was broadcast on the competition’s main channel.

Twitch Rivals is the platform’s exclusive esports series that pits streamer against streamer in numerous games, but their latest tournament for Apex Legends drew some ire from certain corners of the space.

During a scheduled break, Twitch Rivals switched its feed to show shroud’s personal stream, but at the tail end of the intermission, shroud heavily criticized the tourney’s format, much to the surprise of Twitch.

Shroud and teammate Tyler ‘Skadoodle’ Latham were discussing bathroom breaks before the tournament began, which led to the former CS:GO pro’s scathing comments about the event.

“Oh yeah, you’re not gonna be able to [take a break],” shroud said. “It’s actually kind of fucked up, the format. Four hours of just straight fuckin…”

Shroud had trailed off just before Twitch Rivals switched back to the main studio where the hosts had to push on with the broadcast after the surprising remarks.

On his stream, shroud suggested that the format should have included some kind of break between all the action, but that part didn’t make it into the official broadcast.

The Twitch Chat for the tournament’s stream was filled with laughter after the cut was perfectly timed with shroud’s comment, making it seem like it was a way for Twitch to save face.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton

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An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.