Apex Legends: Respawn reveal full list of bugs and issues they are working on - Dexerto
Apex Legends

Apex Legends: Respawn reveal full list of bugs and issues they are working on

Published: 6/Jul/2019 13:01 Updated: 6/Jul/2019 14:19

by Connor Bennett


Apex Legends Season 2.

The highly-anticipated second round of seasonal content for the popular battle royale was released on July 2, with Respawn already hard at work with fixes and tweaks.

The developers have already dropped a quick patch that addresses broken challenges and exit penalties, but they aren’t the only things that they are looking to rectify – as they’ve released a full breakdown of their upcoming work. 

Respawn EntertainmentWattson was released in the season two update alongside a ton of bug fixes.

According to their newly set-up Trello Board, Respawn is currently investigating 11 different big bugs and errors that have been reported via the game’s subreddit, Twitter, and Twitch streams. These range from stats not tracking to being able to start a game due to ‘party not ready’.

Players have also reported additional errors like their UI disappearing, being given non-optimal data centers – which can cause unnecessary lag – as well as having the game crash when using a specific loading screen. 

A full look at the ‘bigger’ bugs that Respawn are currently addressing.

Of course, with an additional level of transparency, players can follow the progress of these fixes and be aware of just how they’ll be available in-game – be it a full client update or a server patch. 

Respawn also state, in their board FAQs, that the list will be updated on a weekly basis – usually on a Monday afternoon – so if you report something game-breaking, don’t worry if you don’t see it being investigated immediately. 

However, not every error will be given a spot on the board. The developers state that the ‘bigger issues’ that are affecting players and bugs that they can share progress on will be listed.

A major error, like the knock-down bug that has plagued the game for quite some time, will be given a focus point on the list – just so players know it is being altered. 

While you will be able to follow the progress of a specific fix, there isn’t going to be a countdown to when a patch is released so you’ll just have to keep your eye on the game itself or follow the developer check-in posts from the subreddit.

Until then, it’s probably best to keep dropping into Kings Canyon and reporting anything that is out of place.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton


An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.