Apex Legends May 20 patch fixes major hit registration bug - Dexerto
Apex Legends

Respawn finally fix Apex Legends hit registration bug in May 20 patch

Published: 21/May/2020 6:45 Updated: 21/May/2020 7:04

by Isaac McIntyre

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Respawn have released a new Apex Legends hotfix patch on May 20, with the game’s 1.39 update set to target one of the biggest issues in Season 5 so far ⁠— the hit registration issue that has plagued the battle royale in recent weeks.

In any competitive first-person shooter, hit-registration is one of the most crucial parts of the gameplay. If hit reg isn’t working properly, bullets and damage will not be properly recorded server-side. It’s one of the biggest FPS issues there is.

Apex Legends players were, reasonably so, pretty peeved when they discovered the title’s big Season 5 update had thrown the entire hit-reg system out of whack. Respawn confirmed the issue soon after and got to work on squashing the bug.

Apex Legends update 1.39 targets hit reg issue

On May 20, the Apex devs confirmed they had found the root of the problem, and sent hotfix update 1.39 live on PlayStation 4, Xbox One, and PC. Unfortunately, there are no patch notes, but producer Josh Medina did confirm the fix.

“New patch available! Go check your updates and download,” he announced soon after the ~50mb patch went live. He also confirmed the new update ⁠— helmed by Respawn engineer Samy Duc ⁠— was designed to “fix hit reg.”

Respawn have pushed an update to fix the issue, but that is no guarantee the issue will be resolved entirely. The developers previously rolled out a hotfix on May 14 to fix the bug, but it persisted beyond the patch.

It does look like the long-standing Season 5 bug may finally have been resolved, though. Pro players like Tanner Roach and Jack ‘NiceWigg’ Martin reported the bug truly had been squashed, after testing their gunplay post-patch.

Apex Legends players should be able to land their shots again now that Respawn has pushed their May 20 patch.
EA
Apex Legends players should be able to land their shots again now that Respawn has pushed their May 20 patch.

Apex’s broken hit registration issue was certainly the biggest bug plaguing Respawn’s hit battle royale in Season 5. It was also, however, far from the only problem the devs have had on their radar in the last few weeks.

Other issues that will see server-side fixes in coming weeks include buzzing noises that can be heard during matches, a strange Revenant ult bug, reconnect issues, and more, Respawn confirmed earlier this week.

Apex Legends

Apex Legends dev reveals top 5 most played legends in Season 7

Published: 27/Nov/2020 10:08

by Connor Bennett

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Apex Legends developer Daniel Klein has revealed the five most popular legends from Season 7 – and it should come as no surprise that Horizon is right up there already.

As the Apex Legends seasons have unfolded, it’s been easy for players to chop and change the legends they use seeing as a new character is introduced which each major, season starting update. 

The new character always receives huge attention as players want to test out the new content, but sometimes, they don’t stick around and can immediately fall to the bottom of the pile once fans are seemingly bored with them. 

In the case of Horizon and Apex Legends Season 7, she has been able to stick around as one of the most played legends – even cementing her spot amongst some of the battle royale’s long-term favorites.

Wraith in World's Edge Apex Legends
Respawn/EA
Wraith still leads the way as Apex’s most-used legend.

Speaking on The Third Party: An Apex Legends podcast, Respawn Senior Game Designer Daniel Klein revealed how the list of most played legends in the new season had started to shape up.

“Wraith, Bloodhound, Horizon, Octane, and then Lifeline, that’s the pick order right now,” Klein told the podcast hosts in relation to the top five, noting that Horizon had started to settle in the top five after her initial explosion in use. 

Octane being so high might surprise a few players, and as Klein points out, he doesn’t “win a lot of games,” but he’s so fun to play because of his speedy abilities. Klein also noted that there is an “interesting situation” with Bloodhound because they have a high pick rate, but they don’t win a lot of games. 

Timestamp of 46:00

Additionally, the Apex developer revealed that Loba has also seen a rise in her trios win rate after her Ultimate received a bit of a shake up at the start of Season 7. Though, he didn’t note just how popular and used that she has become. 

As the season unfolds, some currently lesser-played legends might see a boost in usage after Respawn rolls out patches, so, we’ll have to wait and see as to whether or not the top five is shaken up or if it stays the same moving forward.