Respawn explain why Apex Legends Finishers can't get any more brutal - Dexerto
Apex Legends

Respawn explain why Apex Legends Finishers can’t get any more brutal

Published: 13/Nov/2019 1:19

by Albert Petrosyan

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In wake of some new concepts surfacing for Finisher moves in Apex Legends, a developer from Respawn Entertainment has revealed why the in-game executions can’t be more brutal than they already are.

Finishers are Legend-specific cosmetic items in Apex Legends that players can equip in order to perform executions on downed enemies, eliminating them with style.

While they may not be the most important thing in the game, they’re still something that people are definitely interested in and always like to ask Respawn to add more of.

In fact, some of the more creative players have taken matters into their own hands and created several amazing Finisher concepts themselves

For example, here is one made by Reddit user ‘Vaarnex’ for Caustic, which involves the insidious Toxic Trapper killing off a downed enemy by slashing their neck with a broken glass beaker.

I animated a Caustic finisher I call: BEAKER BREAKER from r/apexlegends

There’s no denying that this would be an awesome Finisher to use in-game, and even a Respawn developer who goes by the Reddit username ‘lowkeydbjosh’ thought it was “pretty cool.”

However, in that same comment, the dev also made it clear that they would not be able to add that to the game, since it wouldn’t be classified as “Teen-rated.”

This then reveals why Respawn can’t add Finishers that are too brutal or graphic, since they would not fit the guidelines established by the game’s official Teen rating set by ESRB.

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At first glance, the reason does seem to make sense, but it has since cast a lot of players into confusion because of several other Finisher that are actually in the game that displays the same level of ferocity.

Fans brought up Lifeline inserting needles into the neck of downed enemies as they struggle, Bloodhound stabbing people in the side with a knife, and even the robot Pathfinder strangling victims with its grapple rope to the point where their necks get ripped apart.

The existence of these Finishers has raised the question as to why they are allowed to be in the game while the fan-made Caustic one above wouldn’t be, since they all are of the same level of viciousness.

The idea behind Finishers opens the door to a world of possibilities, but now we know that Respawn has to stay behind a line drawn in the sand when it comes to displaying too much brutality.

Those hoping for more aggressive execution styles seem to be out of luck, unless, of course, ESRB end up changing the game’s rating to Mature, which many thought should have been the rating given anyway.

Apex Legends

Apex Legends dev explains why “useless” Wattson won’t get more buffs

Published: 26/Nov/2020 5:27 Updated: 26/Nov/2020 5:29

by Isaac McIntyre

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Bad news Wattson fans… Respawn has no plans to buff the Apex Legends engineer again in Season 7, despite the fact much of the battle royale’s player base believes the Static Defender is “useless” in her current state.

Wattson who has been part of the ever-growing Apex Legends roster since mid-2019, was recently handed a buff in Season 7’s ‘Ascension’ patch; her signature ability, “Perimeter Security,” had its damage topped up slightly.

According to the Apex Legends community, however, the French defender is still relatively “useless” in the Season 7 meta. In fact, the view is so widespread that a Reddit thread simply titled “Buff Wattson please” racked up 15.1k upvotes, and more than 125 awards.

In the thread, ‘BaguettePaquette’ declared: “It’s time to radically remake Wattson. Not just +5 to fences, but the whole concept of a ‘defending legend’.”

Unfortunately, when an Apex Legends dev did finally arrive in the thread, it was to deliver bad news: there are no plans to give Wattson more buffs in Season 7, despite the defender’s low pick rate in public playlists and ranked lobbies.

Respawn Entertainment
Wattson has been dubbed “useless” by the wider Apex Legends player base.

Wattson isn’t “useless,” says Apex dev

The reason, game designer Daniel Z. Klein explained, is twofold. The first is that Wattson is “all over the place” in pro play. According to the dev, who “rewound the final game,” four of the final six squads in ALGS finals included a Wattson.

The second was a rebuttal to the Reddit thread’s suggestion Wattson is “useless,” both on new map Olympus, and in all Apex Legends lobbies.

“I’m going to respectfully disagree… on Olympus, or elsewhere. You’re confusing two things; pick rate and effectiveness,” Klein said. “Yes, she’s lowest pick rate, but her win rate is very good. She’s is top 4 across most power metrics.”

The “fun” problem: why no one plays Wattson

The problem, he continued, is that Wattson “isn’t super fun for most people.” Her abilities are based around holding choke points, which Apex Legends players often shy away from.

“[That] means we can’t just put power into her until she’s more widely played, because she’s already very near the top of our power charts; on the other hand, it means that putting power into her won’t address the problem either,” he said.

“It’s not that people pick her and fail to be effective. Clearly the people who do run her have more success than on most other characters. There’s something about the FEELING of playing her that isn’t attractive, and power doesn’t fix that.”

Wattson Apex Legends screenshot
Respawn Entertainment
The French defender is powerful, but fails to be “fun” in public lobbies.

Rework may be one possible solution

So, no more Wattson buffs in Season 7, especially as she continues to hit top scores on many of Respawn’s hidden metrics. A rework though? That’s another story.

“Your suggestion for a rework is most promising,” Klein admitted, but said there are two issues there; the cost ⁠— “reworks are incredibly expensive” ⁠— and two, she already fills an area “very needed” in competitive play: defensive strengths.

“I don’t think she should be 100% or near 100% pick rate in competitive… ideally we find a rework that makes at least part of her kit exciting in the moment, while not losing her identity as a structure giver,” the Apex developer concluded.

Respawn Entertainment
Mirage (pictured) and Lifeline have both got reworks; could Wattson be next?

There was a glimmer of hope for fans of the French defender, however. Klein admitted he “could be convinced to buff her” in an effort to “throw a bone to Wattson mains,” but promised that “wouldn’t change the problems.”

For now, Wattson mains should hold tight. There’s a rework in the pipes that may eventually land, and more buffs are possible; it may just take a bit of begging!