Apex Legends is finally getting a report system soon

Joe O'Brien

Respawn Entertainment have confirmed that a system for reporting cheaters in-game will be added to Apex Legends.

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The prevalence of cheaters has been one of the biggest complaints Apex Legends has faced since its release.

Respawn have stated that they have in fact been taking action against cheaters, revealing that they banned more than 16,000 players in the first week alone, but players continue to run into suspicious activity.

While cheating is an unfortunate but inevitable aspect of almost any multiplayer game, the main reason players have found it so frustrating in Apex Legends is that there is no in-game report function by which to alert the developers to a suspicious account.

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Respawn EntertainmentApex Legends recently hit a massive 50 million players worldwide.

It is possible to report players suspected of cheating, or other infringements of the game’s rules, but doing so requires going to the EA website and filling in a form.

Fortunately, this issue does look set to be rectified. Apex Legends Product Manager Lee Horn confirmed that Respawn have heard the complaints and will be addressing them soon.

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“A more detailed post about cheating is coming, so I don’t want to steal [Community Manager] Jay’s thunder, but a reporting feature is definitely on the way.”

While no exact ETA for the feature has been confirmed, players can likely expect more information quite soon. Respawn Associate Producer Josh Medina confirmed that a “state of dev” update coming “this week” – presumably, therefore, by March 10 at the latest – would cover “other subjects not pertaining to balance”, which seems likely to include addressing the cheating issue.

Respawn Entertainment are also expected to reveal more details regarding Season One, which is believed to be releasing on March 12, although no official date has yet been confirmed.

About The Author

Joe O'Brien was a veteran esports and gaming journalist, with a passion and knowledge for almost every esport, ranging from Call of Duty, to League of Legends, to Overwatch. He joined Dexerto in 2015, as the company's first employee, and helped shape the coverage for years to come.