Ex-Overwatch pro Seagull “triggered” by Apex Legends’ broken muzzle flash

Alan Bernal
Respawn Entertainment

Former Overwatch pro and Twitch streamer Brandon ‘Seagull’ Larned was dumbfounded after a gunfight in Apex Legends went completely wrong because of a absurd feature of the game.

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Even though Apex Legends has been back on the rise with the launch of Season 2, there are still parts of the game that a lot of players think need a bit more polishing to get rid of all major annoyances

Players have been finding strange bugs throughout the battle royale that do everything from making Wraith damn near unkillable to abruptly switching characters after the Legend select screen.

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Respawn EntertainmentApex Legends’ problematic muzzle flash perplexed Seagull during his match.

In a June 10 stream, Seagull was in a dire straight in The Cage when he jumped down from a higher level to help a fallen teammate, intercepting the efforts of an enemy Pathfinder to finish off the downed player. 

While it looked like it was an easy 1v1 for Seagull to take with his fully-equipped Devotion, it didn’t turn out so well for the streamer.

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“I can’t see him, I can’t see him! That’s so dumb,” Seagull said. “He just two-tapped my teammate. I literally couldn’t see him… I have to show you guys why it triggers me so much hard in slow-mo. You literally can’t even see anyone. I hate muzzle flash so much in this game.

Bewildered by what just happened he slowed down the replay of the stream to demonstrate to his viewers how the Pathfinder seamingly disappeared under all of the game’s overlays: “There’s so much clutter, it’s worse than Overwatch’s clutter. At least Overwatch’s clutter only appears when everyone is hitting Q, this game it just happens when I aim at people. I get so triggered by it.”

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Seagull TwitchSeagull paused at this screen asking his stream to find the Pathfinder under the screen’s “clutter.”

Seagull’s “pro-tips” for countering Apex Legends muzzle flash

The former pro said that there were a few ways he sees to effectively counter the persistent muzzle flash since “it’s actually impossible to see someone” through it.

One recommendation he had is to submit to the inaccuracies of hipfire, since it moves the ADS muzzle flash away from the center of the screen.

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But for a different approach, he thinks tap-firing might be another way to prevent being bombarded by the flash of your own weapon being fired.

Since Respawn took away the ability to remove the muzzle flash via configuration files, players would definitely appreciate an update that lessens the effect on their screens.

About The Author

Alan is a former staff writer for Dexerto based in Southern California who covered esports, internet culture, and the broader games/streaming industry. He is a CSUF Alum with a B.A. in Journalism. He's reported on sports medicine, emerging technology, and local community issues. Got a tip or want to talk?