Apex Legends

New data reveals Apex Legends’ revenue in best month since launch

Published: 7/Dec/2019 12:19

by Joe Craven


Thanks to new data from SuperData Research, it has been revealed that Apex Legends has experienced its best financial month since its launch, cementing its place as one of EA’s most profitable games. 

Apex Legends launched in February 2019 and has gone from strength to strength, captivating players and regularly adding new content. It followed Fortnite Battle Royale’s formula of being free for all players, with seasonal content and optional DLC.

Now in its third season, the game’s financial records for October 2019 show its strongest month since launch, nearly trebling the money it generated in September. 

Respawn EntertainmentSeason 3 has proved incredibly popular.

The data comes from SuperData Research and shows the highest-grossing titles based on console, PC or Mobile. Unsurprisingly, Call of Duty: Modern Warfare tops the list for console, while League of Legends comes out on top for PC. 

However, Apex Legends experienced its best month since launch, generating a whopping $45 million from in-game spending alone, combining both console and PC.

This is nearly treble the $16 million Apex Legends generated in September. While there is no detailed breakdown provided, the staunch increase in revenue is likely down to the release of Season 3 on October 1, which provided players with a plethora of new content.

SuperData ResearchThe table, in full, showing the top-grossing games across the three main platforms.

SuperData’s consensus reads: “Respawn’s shooter has clearly grown into an important growth driver for EA since its launch in February, although we note that total lifetime revenue still comes in slightly below 50% of FIFA Ultimate Team over that same period.” 

It is also unsurprising that it falls below FIFA, given the fact that EA’s soccer simulation has had years to cement itself as the world’s most popular football game, and features an infamously lucrative microtransaction model.

Away from Apex Legends, the data showed that 2K’s latest NBA game continues to struggle in terms of in-game spending, and CoD Mobile is proving as popular as it was when it first launched, with an estimated $57m revenue in October.

Despite its strongest financial month since launch, Apex Legends only comes in at ninth on the list of Console games, while not even making the top 10 for PC.

This won’t dampen spirits at Respawn however, who continue to see improvements in their game’s performance.

Apex Legends

All Apex Legends buffs & nerfs to weapons & Legends in Fight Night event update

Published: 5/Jan/2021 19:35 Updated: 5/Jan/2021 19:53

by Connor Bennett


Apex Legends’ Fight Night event update went live on January 5, bringing with it plenty of new cosmetics, a Town Takeover for Pathfinder, a new heirloom, and other changes as well, including Legends buffs and nerfs.

After months of speculation and leaks, Respawn Entertainment finally released the Fight Night Collection event, which is centered on Pathfinder, on Tuesday, January 5.

The event is like previous collection events where you will be able to get new skins, cosmetics, a long-awaited heirloom for Gibraltar, and enjoy a new limited-mode, Airdrop Escalation. 

Though some of these changes are temporary, there are also be a few longer-lasting changes to two of the Legends, as Respawn has finally given Rampart a long-awaited boost.


Kicking things off with Rampart, she’ll get an ever so slight buff in the Fight Night update, thanks to a change to the cooldown on her Amped Cover.

Instead of waiting 30 seconds for the tactical ability to recharge, Rampart mains now only have to wait 20 seconds instead. Though, it will take around three seconds for you to actually place a piece of Amped Cover. 

Rampart in Apex Legends
Rampart will finally see some changes in Apex Legends.

There are no other true buffs for the defensive legend, but, Respawn has also addressed two bugs that have been hampering her – including one where players’ screens changed upon using the Sheila mini-gun.


Horizon wasn’t included in the original draft of the patch notes that were released prior to the update’s launch, but the devs made a last-second switch that saw Season 7’s Legend receive a change as well.

Her Gravity Lift’s effective cooldown has been increased, from 16 to 21 seconds, meaning it’s going to take five seconds more now to get the ability after using it.

Respawn Entertainment
Horizon was added to the Apex Legends Fight Night update patch notes at the very last second.


A light controversy surrounding Caustic saw the Toxic Trapper get removed from the patch notes after Respawn had initially planned to make a change to his Nox Gas Trap Cooldown.

Originally, the cooldown was going to be reduced to 20 seconds, an adjustment that got some negative feedback from the community when it was elaborated upon by Senior Game Designer, Daniel Klein.

However, when the update dropped on Jan. 5, the devs ended up canceling the tweak, instead opting to implement the above change to Horizon.

Respawn Entertainment
Caustic’s gas traps will be changed in the new update.

Weapons: Hemlok, Mastiff, Prowler

In terms of changes to weapons, the Hemlok, Mastiff, and Prowler have also been altered too – with the first two receiving nerfs and the Prowler receiving an ever so slight buff.

The Prowler’s buff isn’t to its damage or range, but rather reserve bullets, as that’s been increased to 210 from 175. As for the Hemlok, its damage was nerfed from 22 to 20.

The Mastiff’s pellet spread was altered for the third and fourth shots – bringing the range down from 10 degrees to 7.5. 

As mentioned before, there are also a set of bug changes too, aimed at rooting out problems with each legend.

These changes were focused on Bangalore, Bloodhound, Crypto, Mirage, Loba, Horizon, Revenant, Rampart, and Revenant, and you can check out the full patch notes here.