How to use zip lines to 'super jump' in Apex Legends - Dexerto
Apex Legends

How to use zip lines to ‘super jump’ in Apex Legends

Published: 22/Jun/2019 10:37 Updated: 22/Jun/2019 10:49

by Joe Craven


An Apex Legends player has shared a way to use zip lines to “super jump” in King’s Canyon, showing it as an incredibly effective method of getting high ground, without having to manually mantle.

Apex Legends offers users a number of ways to traverse around the map, including interaction with a number of ‘Balloons’ that allow players to glide, and unique mantling mechanics that enable players to climb nearly every structure in the game.


However, the best move yet might be a little known trick – using zip lines to perform a “super jump”, as this player shows how effective it can be to regain high ground over opponents.  

Respawn EntertainmentPathfinder’s ultimate ability sees him able to drop zip lines.

Reddit user u/maydeelol demonstrates that if you interact with a zip line and jump immediately, it results in the player being thrown upwards. This can, if done in the right situation, act as a shortcut to getting high ground, giving the player a positional advantage over their opponent.


In the clip attached, the player knocks one enemy while inside a building, before repositioning by ‘super jumping’ onto the roof of the same hut. They are then in a prime position to laser the opposing team’s other members, who are not prepared for such a rapid reposition.

You can super jump with ziplines (Interact+Jump immediately) to get to high ground faster than climbing. from r/apexlegends

The overwhelming majority of Reddit users were grateful at the sharing of the tactic, but some were concerned that it’s an unintentional exploit, similar to the now-patched “bunny hop healing”.

It is not uncommon for players to come across movement glitches in games, such as the aforementioned bunny hop. Another prominent example was the ‘G-Slide’ mechanic in Call of Duty: Black Ops III, that enabled players to launch themselves forward in a way that not intended by the developers, and was a key movement feature in the competitive scene until it was patched a few months after release.


Whether intentional or not, the use of zip lines to allow “super jumps” is incredibly useful, and can benefit players in a number of ways.

Apex Legends

Apex Legends leaks reveal ‘Arena’ game mode finally on the way

Published: 15/Oct/2020 2:48 Updated: 15/Oct/2020 2:49

by Isaac McIntyre


Respawn could finally be adding a new “Arena” game mode to Apex Legends as soon as Season 7, according to new datamined code added to the backend of the battle royale’s main menu in the recent Aftermarket update.

The datamined code in question details a new “Arena” mode, accessible through the Apex Legends main menu. These code strings, shared by Shrugtal on Oct. 13, seem to be linked to the battle royale’s playlist UI (user interface) in the loading lobby.


“Code was added with the 6.1 patch to support UI slots on the “Play” Menu for a new “Arena” mode,” Shrugtal confirmed.

Right now, the string for “arenas_mode” is set to “false,” suggesting at some point in the future that option will be flicked on. There’s also an “if(DEV)” string in there too; meaning playtesters may already have their hands on the new mode.


The question we’re left with in regards to the “Arena” mode is; what is it?

Shrugtal seems to offer up a few answers, which we here at Dexerto are inclined to agree with. If Apex Legends really is adding a ‘Team Deathmatch’ style playlist, it won’t be exactly like the Titanfall 2 playlists of old, we can assume.

Instead, it may be some variant of the new Flashpoint limited-time mode which debuted in the Aftermarket update.


Shrugtal theorized⁠—and we should mention these were just suggestions, not more leaks⁠—it could be a “smaller squads mode”. It may also have some “Flashpoint-style healing” thrown into the “Arena” mix as well, to replace respawn stations.

The new Apex Legends 'Flashpoint' mode could be a percussor to the "Arena" playlist.
Respawn Entertainment
The new Apex Legends ‘Flashpoint’ mode could be a precursor to the “Arena” playlist.

Skulltown to return in “Arena” playlist?

If Apex Legends really is adding an “Arena” playlist in the next few seasons, the battle royale is going to, of course, need some smaller maps to host the game mode on.

One perfect option is Skulltown, which the developers have admitted they do want to bring back in one form or another. The tight street area would be perfect for a fast-paced, smaller squads-focused Arena game mode, if Respawn went that way.


Other good areas from across Kings Canyon and World’s Edge include Capitol City, which was destroyed in Season 4, or Apex’s ever-popular Sorting Factory. Slum Lakes, Market, The Train Yard, and more are also solid options for smaller maps.

Skull Town would make a perfect "Arena" map in Apex Legends.
Respawn Entertainment
Skull Town would make a perfect “Arena” map in Apex Legends.

Considering this leak is only a small main menu UI update, however, there’s no clues to what the potential “Arena” game mode may actually look like. Right now, we’ll have to wait and see!


As for when it could be released, that’s got a big question mark slapped on it, for now. It’s still in testing, so Season 7 is the earliest it could arrive. Season 8 may even be a more realistic prediction though, considering development time.

For now, sit tight Apex Legends fans; an “Arena” mode is finally on the way!