Apex Legends boasts nearly two dozen deadly guns to choose from as you fight your way through Respawn’s battle royale — but which are the best? Here's our ultimate weapon tier list to help you be crowned Champion of the Arena.
There’s been a number of changes to the Apex weapon landscape in Season 4. A new sniper rifle, the Sentinel, finally arrived, while the once-feared Charge Rifle tumbled down the tier list after a number of tweaks and nerfs.
Ammo also had an overhaul with the introduction of Sniper Rifle rounds, which also saw long-time meta weapon the G7 Scout move from the long-ranged family into the assault rifles group. All its attachments changed accordingly.
There was also a switch in care packages. Out was the L-Star, which now appears across the map as an energy LMG, and in was the Devotion, which had been deemed “far too strong in its current state” by Respawn devs.
Whether you’re just getting into Apex during Season 4, returning from a break, or simply want to get a leg up on the opposition, this tier list should give you a good indication of what guns are top picks, and what you should leave in the loot bin.
These tiers are ordered but within the tiers, each gun is not ranked — they each have their own positives and negatives. Without further ado, here's the list:
Devotion — Care Package Heavy Machinegun
Once found across King’s Canyon and World’s Edge as a random drop, Respawn deemed the energy machinegun the Devotion far too powerful and shunted it to care packages. With that change though, they added some extra stats and power.
Now, the Devotion is the deadliest gun in Apex. The heavy weapon has been kept in check by the random chance, but if you see one of these in a loot drop, make sure you pick it up — an end-game fight with a Devotion will always go your way.
Shotgun: Mastiff — Care Package Shotgun
The Mastiff shotgun has a similar standing to the Devotion. Because of its random chance in care packages, Respawn has made sure to give it all the power that it deserves. Just a body shot from this close-range weapon deals a whopping 144 damage.
The other boost for the Mastiff comes in its back-up ammo stock. The shotgun has just four rounds in a clip, but an additional 20 to spare, meaning if you grab this airdrop gun mid-game, you don’t have to be too stingy with the ammo.
Kraber .50 CAL — Care Package Sniper
In the sniper category, the Kraber is king. Unfortunately, it is still only available in care packages, but if you're lucky enough to come across it, you or one of your teammates would be silly not to pick it up.
With the potential to kill in a single shot to the head, this bolt-action sniper does ridiculous damage at pretty much any range, and even if you miss the head, you'll soften up opponents nicely to allow a teammate to finish them off with ease.
L-Star — Energy LMG
The L-Star may have been the weapon that benefitted the most from the sweeping gun changes Respawn made coming into Season 4. Where once the energy LMG was left to rot on care packages every game due to its weak impact, now it reigns supreme.
The energy pick has even knocked the R-99 off the top spot for fast-firing weapons. Though its light rival has a better start-up burst, once the L-Star gets going it shreds. This is the best non-airdrop weapon for close range in the game.
R-301 Carbine — Light Assault Rifle
The R-301 has been an all-rounder since Apex Legends first dropped in February 2019, but for a single short stint out of the meta in Season 2, and nothing’s changed now. The carbine is great at range, up close, and is simple to use.
The addition of the Anvil Receiver hop-up in Season 3 helped the R-301, but it didn’t need much of a boost anyway. Whether you’ve stacked up with attachments on the Carbine, or simply in an early-game duel, the R-301 is a great pickup.
R-99 — Light SMG
After a moment at the top of the heap, the R-99 saw a few hits to its status as short-ranged king — the arrival of the L-Star put a dint in its fearsome reputation, as did the injection of more long-ranged options like the Sentinel.
The light submachine gun is still a great pick whenever you can find one, however, especially if you are lucky enough to find a legendary barrel stabilizer. The 99 also boasts the game’s third-best non-boosted DPS — a must grab for any aspiring Champions of the Area.
Hemlok — Heavy Assault Rifle
The Hemlok may be passed over by many players for its full-auto cousins like the R-301 and the Flatline, but do not underestimate it — considering the amount of wide-open spaces both King’s Canyon and World’s Edge boast, the Hemlok can be deadly.
The burst rifle also boasts two modes, three-shot and single. Both can be fantastic, with the long-ranged single-shot option helping you conserve ammo as you poke away at your rivals, and the burst giving you the firepower you need up close.
Peacekeeper — Shotgun
The last handful of patches have not been kind to the once-great Peacekeeper. Apex’s iconic shotgun hasn’t fallen far from grace, but after changes to the Precision Choke and bolts in December, and mag size, reload time, and blast pattern in March, it’s a little worse for wear.
Through all of that though, the fan-favorite PK is still a top pick for any close-ranged battles, especially if you can find a Choke hop-up, or a Digital Threat. You may want to dump it for a kitted-out R-99, but not much else beats it up close.
Prowler Burst PDW — Heavy SMG
The Prowler may be sitting in our A-Tier selection, but it’s worth keeping in mind if you can find a Select-Fire hop-up there aren’t many full-auto weapons better. Even without the rare attachment though, the Prowler shines with its burst-fire option.
Where the Prowler is best is its damage and rate of fire combined with its incredible recoil control because of its burst style. If you can land a five-shot burst onto an enemy, you’ll be dealing 75 damage — hit twice, and that’s an enemy downed.
Wingman — Heavy Pistol
The last of the “must take” weapons is the Wingman, a heavy pistol that rewards pinpoint accuracy for players. We’re assuming you’re picking up the hard-to-handle handgun if you can land your shots — if not, maybe avoid.
The sheer power of the Wingman cannot be denied, however. Nerfs to its bullet count, and to the heavy mag attachment, have tried to bring it in line, but it’s still a top pick. If you’re hitting headshots, you’re dealing nearly 100 damage.
G7 Scout — Light Assault Rifle
The G7 Scout may just be the most versatile weapon in Apex Legends. It’s range is better than an R-301, and if you can tap the trigger fast enough, it’s rate of fire isn’t as bad as you would think for a single-shot rifle.
After starting life as a sniper, the G7 became an assault rifle in Season 4, and it’s all the better for it. Easier-to-find attachments, as well as sticking to bountiful light ammo stocks rather than the new sniper rounds, have helped the Scout a lot.
With a scope and some range between you and your target, the Scout's ability to spam shots can prove useful, and its Double-Tap hop-up only adds to this. There are a few places where the G7 falls flat, namely ammo supplies, but for the most part, it’s a great all-star gun.
Alternator — Light SMG
The Alternator has always struggled to shine behind its big brothers the R-99 and R-301 in the Light class, but there’s a time and a place for the slow-firing SMG. In fact, the Alternator actually does more damage per bullet than the R-99.
That’s weighed down by the fact it has just 16 bullets in a clip — a few more with added attachments — and its slow 640 rate of fire. There’s no reason not to grab this light SMG at the start of games, but dump it for an R-99 or an R-301 ASAP.
VK-47 Flatline — Heavy Assault Rifle
The Flatline has a similar role in Apex Legends to the Alternator — its competitors in the Heavy department, namely the Hemlok and Prowler, simply outshine it. That said, the VK-47 still packs a major punch, especially with the Anvil Receiver hop-up.
One of the key areas where the Flatline falls behind the Hemlok is the ability to stick a barrel stabilizer on the burst-rifle. The VK-47 certainly brings the bullets, with its auto-fire rate and 600 RPM, but as other guns become more accurate with attachments, it falls too far behind.
Longbow DMR — Sniper Rifle
The Longbow is a solid pick out of the B-Tier weapons, and certainly the best of the non-drop sniper rifles. The Kraber is undoubtedly superior, yes, but considering the Longbow pops up on the map a lot more, it’s a handy pickup for the eagle-eyed player.
Even without a scope, the iron sights provide a clear view, and with 50 damage a shot, it will put down an unshielded enemy in two. It did receive a slight fire rate nerf (from 1.6 to 1.3) in the Season 3 patch, but you should be picking your shots with this weapon anyway, so it doesn't do enough to knock it off the top of the non-care package snipers.
Eva-8 Auto — Shotgun
We can preface the Eva-8 description by saying if you find a Double-Tap hop-up, slap it on and forget everything we’ve said about this second-choice shotgun. With the two-shot add on, the Eva-8 turns into a ruthless close-up killing machine.
Without it, however, the Eva-8 struggles to shine. Without attachments, this full-auto shotgun can feel frustratingly weak, and there are not many early-game situations where you’d not be better served by a fast-firing RE-45, or an Alternator.
M600 Spitfire — Heavy Machinegun
The Spitfire has had an interesting run in Apex recently. In our Season 3 tier list we dubbed the M600 heavy machinegun “incredibly versatile,” but coming in Season 4 it’s just lacking that extra punch over range to keep it in the upper tiers.
Where the Spitfire shines is its huge magazine, and steady rate of fire. The machinegun also fits players who maybe aren’t the best aimers to a tee: if you missing the mark with your ADS shots, grab this LMG and start hip firing to victory.
Havoc — Energy Rifle
The Havoc once shone in the early seasons of the game, and likely holds a special place in many fans’ hearts for being the first gun added after the initial launch. Time hasn’t been kind to the energy rifle, however, as we play through Season 4.
The Havoc’s main issue comes from being a lower-tier option compared to the L-Star, which will be gobbling up energy ammo across World’s Edge and King’s Canyon. Considering the Turbocharge hop-up is no longer available, and you can only find a Select-Fire hop-up instead, best leave the Havoc for another day.
Sentinel — Sniper Rifle
A recent buff for new sniper rifle the Sentinel has helped the Season 4 weapon gain some relevancy, but it's still been overshadowed by long-standing options. With the return of King's Canyon, it's deadly range has been muted.
For the most part, the Sentinel feels out of place in Apex Legends. It requires calculated, pinpoint shots to deal its huge 105-140 damage to shielded enemies with headshots, but if you miss and hit the body, you're handing out just 70.
Seems good in practice, but its slow rate of fire lets it down, and with those slow damage numbers, other rifles are simply better.
Triple Take — Sniper Rifle
The Triple-Take sniper rifle is a funny old weapon. It’s branded as a long-ranged gun, and has all the attachments to make it into a lethal sniper rifle, but the once-energy rifle actually fairs better up close in the early stages of the game.
This is because of its spread, which fires off three projectiles. If you can get three of the 50-60 damage bolts to land, you’ll tear enemies down — basically like another shotgun. Swap the Triple Take out for a better long-range option later in the game.
Charge Rifle — Sniper Rifle
When the Charge Rifle landed in World’s Edge in Season 3, there was nothing better. Its long energy beams could carve teams up with ease, and if you didn’t find cover quickly you could be melted before you were able to return a shot.
After two whopping nerfs, however, the Charge Rifle has slipped a little in usefulness, and the Winter of the Beam Shot came to an end. Now, it’s best if you can find a long-range scope. Otherwise, most other snipers are better.
RE-45 — Light Pistol
The RE-45 suffers from the exact same issue the Alternator does, but just one further down the totem pole — every full-auto light weapon does what the RE-45 does, and slightly better too. With that said, the pistol-cross-SMG shines early.
It's fairly easy to control with moderate recoil, and add a couple of attachments to it and you have a perfectly viable mid-game weapon too. It has to go in the C-Tier though, as it's essentially just an attachment holder until you find an R-99.
P2020 — Light Pistol
No surprises here – the P2020 is a weak pistol, which can be completely ineffective to use at any sort of range, and should really only be a last resort in the early game.
There is, of course, one exception – when you find a Hammerpoint Rounds hop-up. If you do find one, you might want to consider holding on to the P2020 for longer, as it will deal considerably more damage to unshielded enemies.
Mozambique — Shotgun
What is there to say about the Mozambique that hasn’t already been said? The poor tri-shot shotgun is inarguably the worst weapon in the game — unless you’re charting tier lists based on what you find first in every match, and then it’s S-Tier.
The low-tier Mozambique is also doomed to stay relatively poor forever too, with Respawn confirming they decided to have a few “less good” guns for balance. That means we won’t see a respite for the tri-shot shotgun this season.
If you do need to grab a ‘bique, however, make sure you ADS and aim for the head. If you land three shots against an unarmored enemy, you should deal around 207 damage, which gives you enough time to find a far better weapon.
There you have it — Dexerto’s ultimate Apex Legends Season 4 weapon tier list. Remember, however, this tier list is subjective, and subject to change depending on future updates with weapon buffs and nerfs.
As Season 4 rolls on, we can expect the battlefield will continue changing under Respawn’s watchful eyes. Between that, and new weapons and legends coming into play, who knows what the best gun could be in six months’ time.