Apex Legends update patch notes: Season 6 Armor changes reverted - Dexerto
Apex Legends

Apex Legends update patch notes: Season 6 Armor changes reverted

Published: 3/Sep/2020 18:15 Updated: 3/Sep/2020 18:42

by Calum Patterson

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Respawn Entertainment have done a U-Turn on their major change to Armor health in Season 6, reverting it to its previous values, after feedback from players.

At the start of Season 6, Apex Legends made some major changes to armor, making all armor on the map Evolving, while also reducing the amount of health each armor level added.

This had a major impact on gameplay, as it reduced the time-to-kill (TTK) across the board. This split the community immediately, and in response to the feedback, this decision has been reverted.

Evo Shields were introduced back in Apex Legends Season 3.
Respawn Entertainment
The Season 6 armor changes are being reverted.

Respawn’s Jason McCord explained that they originally made the decision during internal playtesting, but once it was out in the wild, the feedback from players made them have a rethink.

Bug fixes

This update also includes a series of bug fixes that should address some of the community’s primary concerns since Season 6 launched.

This includes the very frustrating bug that prevented Loba’s teleport ability from actually working, mainly on World’s Edge, as it simply wouldn’t teleport her in many cases.

There’s also a fix for the exploit that allowed Gibraltar’s dome to be placed on top of Rampart’s mini-gun, making for a very overpowered combo.

Apex Legends September 3 patch notes

General

  • Fixed several server crashes.
  • Made adjustments to the appearance of several holosprays.
  • Removed an inappropriate Caustic voice line.

Audio

  • Fixed an issue with audio not playing when shooting the Devotion and Volt.
  • Fixed an issue where Crypto’s drone in Caustic gas would play to the whole server
  • Fixed marking crafting replicators from the ship playing a “Let’s go here” VO ping.

Replicators

  • Fixed an issue with Evo Shields that require exactly 100 damage not evolving when crafting the 100 points.
  • Fixed an issue with Ninja controller configuration not being able to use Replicators.
  • Fixed an issue with not being able to revive a teammate when they are downed while using a replicator.

Gibraltar

  • Fixed an issue with Dome Shield on a Sheila allowing a player to shoot through the Dome Shield.

Rampart

  • Fixed an issue with the “No Mercy” finisher spamming “Boom” to the entire server.
  • Fixed an issue with amped cover walls requiring more hits from heirlooms than from normal melee to be destroyed.
  • Fixed a server crash when Sheila is destroyed while someone is using it.

Crypto

  • Fixed an issue with Hack not detecting players on Sheila.

Wraith

  • Fixed an issue with the portal disappearing upon Wraith’s death.
  • Fixed a crash with Wraith’s portal interacting with World’s Edge geysers.
  • Fixed an error when Wraith’s portal is too close to a replicator and the player interacts with the replicator.

Loba

  • Fixed an issue that caused Loba’s teleport to fail in certain areas.
Apex Legends

Apex Legends dev defends Wraith nerfs coming in Season 8

Published: 28/Nov/2020 15:32

by Joe Craven

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John Larson, Live Balance Designer at Respawn Entertainment, has defended the changes Wraith is set to undergo in Apex Legends Season 8, following comments from Daniel Klein. 

Balancing legends has long been a contentious topic in the Apex Legends community, with mains of various characters keen to see buffs. The admission, for example, that Mirage will never be a top-tier character irked many of the legend’s biggest fans.

The focus of the community is currently on Wraith, the Interdimensional Skirmisher who has long been in the upper-echelons of Apex Legends. However, comments from developer Daniel Klein about Respawn’s efforts to get Wraith “under control” in Season 8 led many to believe that she is set for significant nerfs. Unsurprisingly, this caused considerable discussion among Wraith players – and those sick of coming up against her.

Wraith with a gun smiling in APex Legends
Respawn
Wraith looks set for a nerf in Apex Legends Season 8.

His comments generally revolved around fixing Wraith’s hitbox – rather than nerfing her equipment to any greater degree. However, many believe she has been nerfed enough and further weakening is not the correct response.

Redditor ‘QuikScopeDash’ is one who took this stance, joking that they would main Crypto because Wraith has been nerfed so significantly.

This prompted a lengthy reply from John Larson, a Live Balance Designer at Respawn. He prefixed his comment by explaining that he is a Wraith main and wants her to remain viable.

“Wraith’s kit has been nerfed and tweaked more than any other legend’s, but her win rate and encounter win rate has remained an anomaly,” Larson said. “The common argument is that mechanically gifted players are drawn to her kit, but when we filter by skill brackets (rank, average damage, you name it) she’s still head and shoulders above everyone. So what does this mean?”

John Larson comment Wraith nerf Respawn
Reddit
Larson’s reply on Reddit.

Issues with Reddit moderation resulted in large portions of Larson’s comment being removed, but his point remained clear. Despite the various nerfs Wraith and her kit have suffered, her stats suggest she is still performing incredibly well.

He went on to compare Wraith with Pathfinder, explaining that “we never want to nerf legends to the point where they lose their identity.”

Many fear Wraith is approaching that point, and want the Voidwalker to remain as powerful as she’s always been.