Apex Legends players furious as “unacceptable” lag & hit reg issues still not fixed

Joe Craven
Crypto firing in Apex Legends with logo

Apex Legends players have hit out at developers Respawn over unsolved and “unacceptable” lag and hit registration issues, with the game approaching its fourteenth season of post-launch content. 

Despite the game’s overwhelming popularity, some players have long had issues with Apex Legends in the arena of connectivity and lag. While the basic fixes (wired internet, clearing caches, etc) can help some players, problems remain prevalent for many.

Respawn have recently reiterated their commitment to improving the situation but, with the game’s fourteenth season rapidly approaching, many argue it should be a more stable situation at this point in Apex Legends’ life cycle.

Newcastle in Apex Legends Season 3
Newcastle arrived with Season 13.

Those feelings were channeled in a July 2 Reddit post from player ‘Decepti05‘, captioned: “It’s just unacceptable at this point.”

Attached was a clip showing the player mid-game with no issues. However, upon approaching and firing on an enemy, the game began flashing the dreaded lag symbols and jumped forwards, leaving the player eliminated.

Thousands of players upvoted the post, suggesting they experience similar problems. Most egregiously, many reported having no lag indicators until they begin firing at an enemy – much like the OP’s experience.

One commented: “For me, it sometimes feels like it has to do with an interaction with the other squad. So long as nobody is actually interacting, you’re just nearby each other the game is fine, but as soon as somebody pings enemies, shoots, or throws a grenade/ability, then the game just goes… “The enemy won, I guess?””

Another echoed the sentiment: “This sh*t happens to me all the time. Every game. Sometimes I can’t even get my gun out before I die. It’s like the errors just happen as soon as the action on-screen gets complicated.”

Respawn have not responded to the specific complaints but, with many players still affected, we hope to see stability and connection improvements moving forwards.

About The Author

Joe is a former writer for Dexerto, who focused on Call of Duty, FIFA, Apex Legends and Rainbow Six Siege.