Apex Legends Grand Soirée Arcade event update – full patch notes

Calum Patterson
Apex Legends Grand Soiree event.
Respawn Entertainment

As Season 3 of Apex Legends enters its final few weeks, Respawn are going out with a bang, adding many highly requested modes and lots of new content for the Grand Soirée Arcade event.

While past events have typically just added one new mode, such as the Shadowfall LTM in the Fight or Fright event, this time around they will be adding a total of seven new modes.

Of course, this would be far too many to have at once, so each mode will be available for two days, before they are rotated out for the next one. There will also be event-exclusive challenges, which will grant players Arcade points to earn rewards.

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This event is all about Pathfinder too, who gets his own suave skin, but every Legend in the game is also getting some new fresh new outfits. Check out all the skins we know of so far here.

When is the Grand Soirée Arcade event update?

The patch will go live on PS4, Xbox One and PC on January 14, and ends on January 28. Typically, these updates go live at 10AM PT / 1pm ET / 6PM GMT, but sometimes delays can occur on certain platforms.

Respawn Entertainment
Respawn Entertainment
The schedule for the limited-time modes in the event.

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In addition to the new content and the event itself, Respawn are also making some much-needed improvements and bug fixes.

There’s a lot to work through ahead of the launch of Season 4, but the developers have already confirmed a number of fixes that are on the way.

There’s also an overhaul to the challenge system, with the new ‘prize track’ system instead. Each of the seven LTMs will have three challenges, worth a total of 1000 Arcade points. Respawn explain that they’ve “tuned the system so that you don’t need to be there every day.”

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Grand Soirée Arcade Event patch notes

Welcome to Pathfinder’s Soiree!

You are cordially invited to two weeks of refined mayhem. We are pleased to offer fresh game modes every two days, from golden oldies to exotic new additions. Partake in a rollicking event prize track, earn exquisite rewards, and peruse the event shop for an array of Art Deco inspired cosmetics and outfits. Dress code: Formal Skins.

The Event runs from 1/14 to 1/28 and includes:

Limited-Time Mode Arcade

  • Experience a different limited-time mode every two days, including familiar favorites and new additions

Introduction of Event Prize Track

  • Complete challenges to rack up Arcade points and earn increasingly prestigious rewards throughout the event

Direct Purchase Event Shop

  • Featuring exclusive Art Deco inspired cosmetics and other new additions to the core loot pool

Limited-Time Modes Schedule:

1/14 to 1/15 – GOLD RUSH DUOS

  • Gold Weapons only with you and a friend.

1/16 to 1/17 – LIVE.DIE.LIVE

  • Automatically respawn on living squadmates when the ring closes.

1/18 to 1/19 – THIRD-PERSON MODE

  • A classic out-of-body experience.

1/20 to 1/21 – ALWAYS BE CLOSING

  • Keep on the move, avoiding big damage from a ring that won’t slow down.


  • Shotguns and Sniper Rifles with limited armor.


  • Play on Kings Canyon at Night.

1/26 to 1/28 – DUMMIES BIG DAY

  • This game ain’t gonna test itself.

  • Fixes for various script and code errors that were causing crashes.

  • Fixed a bug where the out of bounds timer would not display when perching on top of some buildings in Capitol City.

  • Fix for cases we saw where players would receive a client error when fighting Wattson.

  • Fixed issue with Octane’s “Laughing Fool” skin blocking player vision when using the 1x Holo Sight.

  • Fixed issue where players could get into unintentional hiding spots in the Train tunnels and around multiple buildings on the map.

  • Fixed bug where the mini map was showing an incorrect view of the landscape east of the Sorting Factory and Capitol City.

  • Fixed bug where the trajectory line wouldn’t appear when trying to aim ordnance.

  • Fixes for cases where the final circle was ending in a bad location.

  • Fixed an issue with the Ghouls and Ghost Peacekeeper skin not displaying the correct animation in game.

  • Fixed the bug where a squadmate selects a character in Legend Select and the Legend is not displaying the skin that is currently equipped by the player.

  • Fixed a bug where if anyone picks up gold shields while inside of a Gibraltar dome shield they will receive 63% faster healing when it should stay at 50%

  • Fixed a couple bugs with Bloodhound Passive skill: players could not see timers when looking at enemy tracks [clues] and tracks would expire 30 seconds sooner than expected.

  • Fixed bug where Wraith could take damage from Thermite ordnance while using her Tactical or Ultimate abilities.

  • Fixed visual bug for when Crypto first drops into game, the Drone UI reports that it is “recharging” (as if it has been destroyed pre-drop), but progress does not complete / progress.

  • Fix for Wattson’s Ultimate to prevent being able to deploy an Interceptor Pylon through walls.



  • Passive: Gibraltar revives squadmates faster while inside the Dome Shield.


  • Removed the bonus move speed Into the Void and Dimensional Rift at the same time. Wraith will now move at their combined movement speed when they are both activated.

  • Increased cooldown for Into the Void: 25 seconds -> 35 seconds.


  • Drone and EMP improvements.

  • Surveillance Drone increased the health 1 -> 30.

  • EMP no longer affects friendly traps/deployables.

  • EMP no longer slows friendlies.

  • Extended Energy Mags removed

  • HAVOC mag size: 32

  • Devotion mag size: 44

Designer notes: We know that the removal of energy mags seems a bit odd, but it will make much more sense with the release of Season 4! It takes a while to make the bigger changes you see in the new season updates, and we generally make sure to filter out these changes from preceding mid-season updates. This time we made a mistake and shipped a change that wasn’t intended to go live until Season 4.


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