Apex Legends

Apex Legends dev responds to “unplayable” console lag and freezing

Published: 9/Feb/2020 13:40 Updated: 9/Feb/2020 13:43

by Connor Bennett


Apex Legends fans on consoles have been complaining of constant lagging and freezing during recent matches, prompting a response from developers at Respawn.

The launch of Apex Legends Season 4: Assimilation gave the popular battle royale a fresh coat of paint in the form of a new legend, new weapons, and changes to the World’s Edge map.

Respawn Entertainment also managed to address a number of big issues – with the level 500 crashing bug being rooted out, as well as the floating in mid-air error if a jumpmaster disconnects. Yet, despite that, it hasn’t been smooth sailing for console players, as many have been voicing their displeasure at how the game currently runs.

Revenant from Apex Legends standing and looking angry
Respawn Entertainment
Revenant joined the cast of Apex Legends in season four but plenty of issues remain.

The problems were summed up by a post to the game’s subreddit by user tlawless001. Claiming that the battle royale had become “unplayable” on console, the Redditor showcased a number of clips from matches where they would find themself freezing, lagging, and stuttering around the map. 

These issues can be pretty problematic, especially when diving into gunfights or trying to outrun a fast-paced zone. While issues with lagging and freezing may stem from internet connection issues, many players have reported that their connection isn’t a part of the issue.

The state of Apex right now. It is absolutely unplayable on console. Every single game it freezes and lags randomly. This is what I experience all the time from apexlegends

Some players who have suffered through problems on console pointed out similar issues, while also noting what else they’ve run into. “One game my whole squad died due to the game freezing for a bit then we died shortly after. A lot of frame loss too,” commented sourcreambeam.

A fix is coming for Apex Legends on console

Others pointed out that the developers have been taking feedback on board about the issues, with developer Josh Medina tweeting that a possible fix for the stuttering is in the works and could be released on Monday, February 10.

Whether or not the planned Apex update will finally fix the issues that console players have been suffering though still remains to be seen.

Undoubtedly, fans will be hopeful that they can finally play games without worrying about constant stoppages sometime soon.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton


An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.