Apex Legends bug lets players find shields without Loba's ability - Dexerto
Apex Legends

Apex Legends bug lets players find shields without Loba’s ability

Published: 20/Oct/2020 15:23

by Connor Bennett


Apex Legends players have been running into a strange glitch that gives every character in the game a small taste of Loba’s passive as they can see Purple Evo Shields in closed Supply Bins. 

At the start of Apex Legends Season 6, Respawn Entertainment made a change to armor by allowing every player to start with an Evo Shield. 

The premise of the Evo Shield is simple, The more damage you inflict on enemies, the better level of protection you’ll have from the body armor. Thus, players are rewarded for aggressive gameplay rather than hiding in a corner with a gold shield.

You can, obviously, pick up different Evo Shields as you go – be it from ground loot, enemy death boxes, or supply bins. However, when it comes to Supply Bins, players are being given a leg up thanks to an unusual glitch.

Screenshot of Loba's Eye for Quality passive ability
Loba’s Eye for Quality passive lets her see purple items through doors, walls, and closed bins.

A number of players have encountered the glitch, but the clearest example of the issue comes from Reddit user kakudk, who initially thought Crypto had been given a buff. 

Simply, what’s going wrong is, when players approach a Supply Bin, if there is a purple Evo Shield inside, a small glow can be seen around the bin – similar to how Loba is able to see into the bin with her Eye for Quality passive. 

Unlike Loba’s passive, it’s not noticeable when you’re a few hundred meters away and you can’t see every purple or gold item, but it is noticeable when you’re close enough to cause a change in direction and make you head straight for the bin and grab the armor. 

Mah boy Crypto just got his new passive ability from Loba. I guess she did like his hardware. [Ssshhh] from apexlegends

As noted, kakudk isn’t the only player to run into the bug. Others like bryanheq and Ol-CAt have registered their confusion at being able to see the purple glow underneath and around the Supply Bins. 

As of writing, Respawn hasn’t put the issue on their public Trello board, so it’s unknown as to whether or not they are aware of the issue. But, once they are, it shouldn’t be too hard to get it straightened out. 

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton


An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.